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Blender 2.79.6 - API documentation
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Index – U
u (bpy.types.MaskSplinePointUW attribute)
(KX_VertexProxy attribute)
u2 (KX_VertexProxy attribute)
ui_line_width (bpy.types.UserPreferencesView attribute)
ui_scale (bpy.types.UserPreferencesView attribute)
ui_type (bpy.types.DynamicPaintModifier attribute)
UI_UL_list (class in bpy.types)
UILayout (class in bpy.types)
UIList (class in bpy.types)
UIList.bitflag_filter_item (in module bpy.types)
UIList.layout_type (in module bpy.types)
UIPieMenu (class in bpy.types)
UIPieMenu.layout (in module bpy.types)
UIPopupMenu (class in bpy.types)
UIPopupMenu.layout (in module bpy.types)
UKEY (in module bge.events)
unbind_display_space_shader() (bpy.types.RenderEngine method)
uncomment() (in module bpy.ops.text)
underline_height (bpy.types.TextCurve attribute)
underline_position (bpy.types.TextCurve attribute)
undistort (bpy.types.MovieClipSequence attribute)
undo() (in module bpy.ops.ed)
undo_history() (in module bpy.ops.ed)
undo_memory_limit (bpy.types.UserPreferencesEdit attribute)
undo_post (in module bpy.app.handlers)
undo_pre (in module bpy.app.handlers)
undo_push() (in module bpy.ops.ed)
undo_redo() (in module bpy.ops.ed)
undo_steps (bpy.types.UserPreferencesEdit attribute)
UnifiedPaintSettings (class in bpy.types)
unify_length() (in module bpy.ops.particle)
unindent() (in module bpy.ops.console)
(in module bpy.ops.text)
unique_name() (in module bpy_extras.io_utils)
unit_test_compare() (bpy.types.Mesh method)
units (bpy.types.MovieTrackingCamera attribute)
units_length_preset_add() (in module bpy.ops.scene)
UnitSettings (class in bpy.types)
UnknownType (class in bpy.types)
unlink() (bpy.types.Actuator method)
(bpy.types.Controller method)
(bpy.types.GroupObjects method)
(bpy.types.SceneObjects method)
(bpy.types.Sensor method)
(in module bpy.ops.action)
(in module bpy.ops.font)
(in module bpy.ops.poselib)
(in module bpy.ops.text)
unlink_data() (in module bpy.ops.object)
unload() (in module blf)
unlock() (in module bpy.ops.sequencer)
unlock_all() (in module bpy.ops.gpencil)
unlock_color (bpy.types.GPencilLayer attribute)
unmute() (in module bpy.ops.sequencer)
unpack() (bpy.types.Image method)
(bpy.types.Sound method)
(bpy.types.VectorFont method)
(in module bpy.ops.image)
(in module bpy.ops.sound)
unpack_all() (in module bpy.ops.file)
unpack_face_list() (in module bpy_extras.io_utils)
unpack_item() (in module bpy.ops.file)
unpack_libraries() (in module bpy.ops.file)
unpack_list() (in module bpy_extras.io_utils)
unprojected_radius (bpy.types.Brush attribute)
(bpy.types.UnifiedPaintSettings attribute)
unregister() (in module bpy.app.translations)
unregister_class() (in module bpy.utils)
unregister_manual_map() (in module bpy.utils)
unregister_module() (in module bpy.utils)
unset_property_button() (in module bpy.ops.ui)
unspill_blue (bpy.types.CompositorNodeColorSpill attribute)
unspill_green (bpy.types.CompositorNodeColorSpill attribute)
unspill_red (bpy.types.CompositorNodeColorSpill attribute)
unsubdivide() (in module bmesh.ops)
(in module bpy.ops.mesh)
unwrap() (in module bpy.ops.uv)
up_axis (bpy.types.CacheFile attribute)
(bpy.types.EditObjectActuator attribute)
(bpy.types.FollowPathConstraint attribute)
(bpy.types.MeshCacheModifier attribute)
(bpy.types.Object attribute)
(bpy.types.TrackToConstraint attribute)
UPARROWKEY (in module bge.events)
upAxis (KX_TrackToActuator attribute)
upbge_version (in module bge.app)
(in module bpy.app)
upbge_version_string (in module bge.app)
(in module bpy.app)
update() (BL_ArmatureObject method)
(KX_PythonComponent method)
(KX_TextureRenderer method)
(bpy.types.CompositorNode method)
(bpy.types.CompositorNodeAlphaOver method)
(bpy.types.CompositorNodeBilateralblur method)
(bpy.types.CompositorNodeBlur method)
(bpy.types.CompositorNodeBokehBlur method)
(bpy.types.CompositorNodeBokehImage method)
(bpy.types.CompositorNodeBoxMask method)
(bpy.types.CompositorNodeBrightContrast method)
(bpy.types.CompositorNodeChannelMatte method)
(bpy.types.CompositorNodeChromaMatte method)
(bpy.types.CompositorNodeColorBalance method)
(bpy.types.CompositorNodeColorCorrection method)
(bpy.types.CompositorNodeColorMatte method)
(bpy.types.CompositorNodeColorSpill method)
(bpy.types.CompositorNodeCombHSVA method)
(bpy.types.CompositorNodeCombRGBA method)
(bpy.types.CompositorNodeCombYCCA method)
(bpy.types.CompositorNodeCombYUVA method)
(bpy.types.CompositorNodeComposite method)
(bpy.types.CompositorNodeCornerPin method)
(bpy.types.CompositorNodeCrop method)
(bpy.types.CompositorNodeCryptomatte method)
(bpy.types.CompositorNodeCurveRGB method)
(bpy.types.CompositorNodeCurveVec method)
(bpy.types.CompositorNodeDBlur method)
(bpy.types.CompositorNodeDefocus method)
(bpy.types.CompositorNodeDespeckle method)
(bpy.types.CompositorNodeDiffMatte method)
(bpy.types.CompositorNodeDilateErode method)
(bpy.types.CompositorNodeDisplace method)
(bpy.types.CompositorNodeDistanceMatte method)
(bpy.types.CompositorNodeDoubleEdgeMask method)
(bpy.types.CompositorNodeEllipseMask method)
(bpy.types.CompositorNodeFilter method)
(bpy.types.CompositorNodeFlip method)
(bpy.types.CompositorNodeGamma method)
(bpy.types.CompositorNodeGlare method)
(bpy.types.CompositorNodeGroup method)
(bpy.types.CompositorNodeHueCorrect method)
(bpy.types.CompositorNodeHueSat method)
(bpy.types.CompositorNodeIDMask method)
(bpy.types.CompositorNodeImage method)
(bpy.types.CompositorNodeInpaint method)
(bpy.types.CompositorNodeInvert method)
(bpy.types.CompositorNodeKeying method)
(bpy.types.CompositorNodeKeyingScreen method)
(bpy.types.CompositorNodeLensdist method)
(bpy.types.CompositorNodeLevels method)
(bpy.types.CompositorNodeLumaMatte method)
(bpy.types.CompositorNodeMapRange method)
(bpy.types.CompositorNodeMapUV method)
(bpy.types.CompositorNodeMapValue method)
(bpy.types.CompositorNodeMask method)
(bpy.types.CompositorNodeMath method)
(bpy.types.CompositorNodeMixRGB method)
(bpy.types.CompositorNodeMovieClip method)
(bpy.types.CompositorNodeMovieDistortion method)
(bpy.types.CompositorNodeNormal method)
(bpy.types.CompositorNodeNormalize method)
(bpy.types.CompositorNodeOutputFile method)
(bpy.types.CompositorNodePixelate method)
(bpy.types.CompositorNodePlaneTrackDeform method)
(bpy.types.CompositorNodePremulKey method)
(bpy.types.CompositorNodeRGB method)
(bpy.types.CompositorNodeRGBToBW method)
(bpy.types.CompositorNodeRLayers method)
(bpy.types.CompositorNodeRotate method)
(bpy.types.CompositorNodeScale method)
(bpy.types.CompositorNodeSepHSVA method)
(bpy.types.CompositorNodeSepRGBA method)
(bpy.types.CompositorNodeSepYCCA method)
(bpy.types.CompositorNodeSepYUVA method)
(bpy.types.CompositorNodeSetAlpha method)
(bpy.types.CompositorNodeSplitViewer method)
(bpy.types.CompositorNodeStabilize method)
(bpy.types.CompositorNodeSunBeams method)
(bpy.types.CompositorNodeSwitch method)
(bpy.types.CompositorNodeSwitchView method)
(bpy.types.CompositorNodeTexture method)
(bpy.types.CompositorNodeTime method)
(bpy.types.CompositorNodeTonemap method)
(bpy.types.CompositorNodeTrackPos method)
(bpy.types.CompositorNodeTransform method)
(bpy.types.CompositorNodeTranslate method)
(bpy.types.CompositorNodeValToRGB method)
(bpy.types.CompositorNodeValue method)
(bpy.types.CompositorNodeVecBlur method)
(bpy.types.CompositorNodeViewer method)
(bpy.types.CompositorNodeZcombine method)
(bpy.types.CurveMapping method)
(bpy.types.FCurve method)
(bpy.types.Image method)
(bpy.types.KeyConfigurations method)
(bpy.types.Mesh method)
(bpy.types.Node method)
(bpy.types.NodeInternal method)
(bpy.types.NodeTree method)
(bpy.types.RegionView3D method)
(bpy.types.RenderEngine method)
(bpy.types.Scene method)
(bpy.types.Sequence method)
(idprop.types.IDPropertyGroup method)
update_animated_transform_constraints() (in module bpy.ops.anim)
update_animation_flags() (in module bpy.ops.sound)
update_autoflags() (bpy.types.FCurve method)
update_edit_mesh() (in module bmesh)
update_from_editmode() (bpy.types.Object method)
update_memory_stats() (bpy.types.RenderEngine method)
update_method (bpy.types.MetaBall attribute)
update_period (bpy.types.SteeringActuator attribute)
update_progress() (bpy.types.RenderEngine method)
update_render_passes() (bpy.types.RenderEngine method)
(bpy.types.SceneRenderLayer class method)
update_result() (bpy.types.RenderEngine method)
update_script_node() (bpy.types.RenderEngine method)
update_stats() (bpy.types.RenderEngine method)
update_tag() (bpy.types.ID method)
updateShadow (bge.texture.ImageMirror attribute)
(bge.texture.ImageRender attribute)
updateShadow() (KX_LightObject method)
url_open() (in module bpy.ops.wm)
use (bpy.types.CollisionSettings attribute)
(bpy.types.ControlFluidSettings attribute)
(bpy.types.FluidFluidSettings attribute)
(bpy.types.FreestyleModuleSettings attribute)
(bpy.types.InflowFluidSettings attribute)
(bpy.types.LineStyleAlphaModifier_AlongStroke attribute)
(bpy.types.LineStyleAlphaModifier_CreaseAngle attribute)
(bpy.types.LineStyleAlphaModifier_Curvature_3D attribute)
(bpy.types.LineStyleAlphaModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleAlphaModifier_DistanceFromObject attribute)
(bpy.types.LineStyleAlphaModifier_Material attribute)
(bpy.types.LineStyleAlphaModifier_Noise attribute)
(bpy.types.LineStyleAlphaModifier_Tangent attribute)
(bpy.types.LineStyleColorModifier_AlongStroke attribute)
(bpy.types.LineStyleColorModifier_CreaseAngle attribute)
(bpy.types.LineStyleColorModifier_Curvature_3D attribute)
(bpy.types.LineStyleColorModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleColorModifier_DistanceFromObject attribute)
(bpy.types.LineStyleColorModifier_Material attribute)
(bpy.types.LineStyleColorModifier_Noise attribute)
(bpy.types.LineStyleColorModifier_Tangent attribute)
(bpy.types.LineStyleGeometryModifier_2DOffset attribute)
(bpy.types.LineStyleGeometryModifier_2DTransform attribute)
(bpy.types.LineStyleGeometryModifier_BackboneStretcher attribute)
(bpy.types.LineStyleGeometryModifier_BezierCurve attribute)
(bpy.types.LineStyleGeometryModifier_Blueprint attribute)
(bpy.types.LineStyleGeometryModifier_GuidingLines attribute)
(bpy.types.LineStyleGeometryModifier_PerlinNoise1D attribute)
(bpy.types.LineStyleGeometryModifier_PerlinNoise2D attribute)
(bpy.types.LineStyleGeometryModifier_Polygonalization attribute)
(bpy.types.LineStyleGeometryModifier_Sampling attribute)
(bpy.types.LineStyleGeometryModifier_Simplification attribute)
(bpy.types.LineStyleGeometryModifier_SinusDisplacement attribute)
(bpy.types.LineStyleGeometryModifier_SpatialNoise attribute)
(bpy.types.LineStyleGeometryModifier_TipRemover attribute)
(bpy.types.LineStyleThicknessModifier_AlongStroke attribute)
(bpy.types.LineStyleThicknessModifier_Calligraphy attribute)
(bpy.types.LineStyleThicknessModifier_CreaseAngle attribute)
(bpy.types.LineStyleThicknessModifier_Curvature_3D attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromObject attribute)
(bpy.types.LineStyleThicknessModifier_Material attribute)
(bpy.types.LineStyleThicknessModifier_Noise attribute)
(bpy.types.LineStyleThicknessModifier_Tangent attribute)
(bpy.types.MaterialRaytraceMirror attribute)
(bpy.types.MaterialSubsurfaceScattering attribute)
(bpy.types.MaterialTextureSlot attribute)
(bpy.types.ObstacleFluidSettings attribute)
(bpy.types.OutflowFluidSettings attribute)
(bpy.types.SceneRenderLayer attribute)
(bpy.types.SceneRenderView attribute)
(bpy.types.UserSolidLight attribute)
use3D (KX_TrackToActuator attribute)
use_16bit_textures (bpy.types.UserPreferencesSystem attribute)
use_2d_force (bpy.types.FieldSettings attribute)
use_2d_stabilization (bpy.types.MovieTrackingStabilization attribute)
use_3d_position (bpy.types.FollowTrackConstraint attribute)
use_3d_tracking (bpy.types.EditObjectActuator attribute)
use_absolute (bpy.types.SmokeFlowSettings attribute)
use_absolute_alpha (bpy.types.DynamicPaintBrushSettings attribute)
use_absolute_path_time (bpy.types.ParticleSettings attribute)
use_absorption (bpy.types.FieldSettings attribute)
use_accumulate (bpy.types.Brush attribute)
use_active_clip (bpy.types.CameraSolverConstraint attribute)
(bpy.types.FollowTrackConstraint attribute)
(bpy.types.ObjectSolverConstraint attribute)
use_activity_culling (bpy.types.SceneGameData attribute)
use_actor (bpy.types.GameObjectSettings attribute)
use_adaptive_domain (bpy.types.SmokeDomainSettings attribute)
use_adaptive_space (bpy.types.Brush attribute)
use_adaptive_subframes (bpy.types.ParticleSettings attribute)
use_add (bpy.types.VertexWeightEditModifier attribute)
use_add_character_location (bpy.types.ObjectActuator attribute)
use_add_linear_velocity (bpy.types.ObjectActuator attribute)
use_additive (bpy.types.ActionActuator attribute)
(bpy.types.FModifierFunctionGenerator attribute)
(bpy.types.FModifierGenerator attribute)
use_advanced_hair (bpy.types.ParticleSettings attribute)
use_advanced_options (bpy.types.FreestyleSettings attribute)
use_airbrush (bpy.types.Brush attribute)
use_all_events (bpy.types.JoystickSensor attribute)
use_all_keys (bpy.types.KeyboardSensor attribute)
use_all_states (bpy.types.GameObjectSettings attribute)
use_all_z (bpy.types.SceneRenderLayer attribute)
use_alpha (bpy.types.Brush attribute)
(bpy.types.CompositorNodeComposite attribute)
(bpy.types.CompositorNodeMixRGB attribute)
(bpy.types.CompositorNodeViewer attribute)
(bpy.types.CompositorNodeZcombine attribute)
(bpy.types.Image attribute)
(bpy.types.ImageTexture attribute)
(bpy.types.ShaderNodeMixRGB attribute)
(bpy.types.ShaderNodeOutputLineStyle attribute)
(bpy.types.TextureNodeMixRGB attribute)
use_alpha_preview (bpy.types.MovieTrackingTrack attribute)
use_always_true (bpy.types.RandomActuator attribute)
use_ambient_occlusion (bpy.types.WorldLighting attribute)
use_anchor (bpy.types.Brush attribute)
use_angle_max (bpy.types.FreestyleLineStyle attribute)
use_angle_min (bpy.types.FreestyleLineStyle attribute)
use_angular_limit_x (bpy.types.RigidBodyJointConstraint attribute)
use_angular_limit_y (bpy.types.RigidBodyJointConstraint attribute)
use_angular_limit_z (bpy.types.RigidBodyJointConstraint attribute)
use_animated_influence (bpy.types.NlaStrip attribute)
use_animated_mesh (bpy.types.FluidFluidSettings attribute)
(bpy.types.InflowFluidSettings attribute)
(bpy.types.ObstacleFluidSettings attribute)
(bpy.types.OutflowFluidSettings attribute)
use_animated_time (bpy.types.NlaStrip attribute)
use_animated_time_cyclic (bpy.types.NlaStrip attribute)
use_animation (bpy.types.Image attribute)
use_anisotropic_friction (bpy.types.GameObjectSettings attribute)
use_antialias_z (bpy.types.CompositorNodeZcombine attribute)
use_antialiasing (bpy.types.CompositorNodeIDMask attribute)
(bpy.types.CompositorNodeMask attribute)
(bpy.types.DynamicPaintSurface attribute)
(bpy.types.RenderSettings attribute)
use_ao (bpy.types.SceneRenderLayer attribute)
use_apply_on_spline (bpy.types.Modifier attribute)
use_as_speed (bpy.types.SpeedControlSequence attribute)
use_asymmetric (bpy.types.LineStyleThicknessModifier_Noise attribute)
use_atmosphere (bpy.types.LampSkySettings attribute)
use_audio (bpy.types.Scene attribute)
use_audio_scrub (bpy.types.Scene attribute)
use_audio_sync (bpy.types.Scene attribute)
use_auto_blend (bpy.types.NlaStrip attribute)
use_auto_clip_end (bpy.types.AreaLamp attribute)
(bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
(bpy.types.SunLamp attribute)
use_auto_clip_start (bpy.types.AreaLamp attribute)
(bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
(bpy.types.SunLamp attribute)
use_auto_ik (bpy.types.Armature attribute)
use_auto_keying (bpy.types.MovieTrackingPlaneTrack attribute)
(bpy.types.UserPreferencesEdit attribute)
use_auto_keying_warning (bpy.types.UserPreferencesEdit attribute)
use_auto_merge_keyframes (bpy.types.SpaceDopeSheetEditor attribute)
(bpy.types.SpaceGraphEditor attribute)
use_auto_normalization (bpy.types.SpaceGraphEditor attribute)
use_auto_normalize (bpy.types.ToolSettings attribute)
use_auto_perspective (bpy.types.UserPreferencesView attribute)
use_auto_refresh (bpy.types.CompositorNodeImage attribute)
(bpy.types.ImageUser attribute)
use_auto_render (bpy.types.SpaceNodeEditor attribute)
use_auto_save_temporary_files (bpy.types.UserPreferencesFilePaths attribute)
use_auto_smooth (bpy.types.Mesh attribute)
use_auto_start (bpy.types.SceneGameData attribute)
use_auto_step (bpy.types.Itasc attribute)
(bpy.types.SoftBodySettings attribute)
use_auto_texspace (bpy.types.Curve attribute)
(bpy.types.Mesh attribute)
(bpy.types.MetaBall attribute)
use_auto_update (bpy.types.ShaderNodeScript attribute)
use_auto_velocity (bpy.types.ParticleEdit attribute)
use_automatic_name (bpy.types.BakeSettings attribute)
use_autopack (bpy.types.BlendData attribute)
use_autoscale (bpy.types.MovieTrackingStabilization attribute)
use_autosplit (bpy.types.FFmpegSettings attribute)
use_avoid (bpy.types.BoidRuleAvoidCollision attribute)
use_avoid_collision (bpy.types.BoidRuleAvoidCollision attribute)
use_axis_x (bpy.types.MouseActuator attribute)
(KX_MouseActuator attribute)
use_axis_y (bpy.types.MouseActuator attribute)
(KX_MouseActuator attribute)
use_backface_culling (bpy.types.ImagePaint attribute)
(bpy.types.MaterialGameSettings attribute)
use_bake_antialiasing (bpy.types.RenderSettings attribute)
use_bake_clear (bpy.types.RenderSettings attribute)
use_bake_lores_mesh (bpy.types.RenderSettings attribute)
use_bake_multires (bpy.types.RenderSettings attribute)
use_bake_normalize (bpy.types.RenderSettings attribute)
use_bake_selected_to_active (bpy.types.RenderSettings attribute)
use_bake_to_vertex_color (bpy.types.RenderSettings attribute)
use_bake_user_scale (bpy.types.RenderSettings attribute)
use_bbone_custom_handles (bpy.types.PoseBone attribute)
use_bbone_relative_end_handle (bpy.types.PoseBone attribute)
use_bbone_relative_start_handle (bpy.types.PoseBone attribute)
use_bbone_shape (bpy.types.CopyLocationConstraint attribute)
(bpy.types.CopyTransformsConstraint attribute)
(bpy.types.DampedTrackConstraint attribute)
(bpy.types.LimitDistanceConstraint attribute)
(bpy.types.LockedTrackConstraint attribute)
(bpy.types.PivotConstraint attribute)
(bpy.types.StretchToConstraint attribute)
(bpy.types.TrackToConstraint attribute)
use_beauty_drawing (bpy.types.SpaceGraphEditor attribute)
use_bending_constraints (bpy.types.GameSoftBodySettings attribute)
use_bezier_u (bpy.types.Spline attribute)
use_bezier_v (bpy.types.Spline attribute)
use_blender_units (bpy.types.MaterialStrand attribute)
use_blue_channel (bpy.types.MovieTrackingTrack attribute)
use_bokeh (bpy.types.CompositorNodeBlur attribute)
use_bold (bpy.types.TextCharacterFormat attribute)
use_bone_envelopes (bpy.types.ArmatureModifier attribute)
use_bone_object_action (bpy.types.ActionConstraint attribute)
use_bone_sketching (bpy.types.ToolSettings attribute)
use_border (bpy.types.RenderSettings attribute)
use_boundary (bpy.types.WireframeModifier attribute)
use_box_clip (bpy.types.RegionView3D attribute)
use_breaking (bpy.types.RigidBodyConstraint attribute)
(bpy.types.RigidBodyJointConstraint attribute)
use_brute (bpy.types.MovieTrackingTrack attribute)
use_bulge_max (bpy.types.SplineIKConstraint attribute)
(bpy.types.StretchToConstraint attribute)
use_bulge_min (bpy.types.SplineIKConstraint attribute)
(bpy.types.StretchToConstraint attribute)
use_cache (bpy.types.WorldLighting attribute)
use_cage (bpy.types.BakeSettings attribute)
use_calculate_alpha (bpy.types.ImageTexture attribute)
use_camera_clip (bpy.types.BackgroundImage attribute)
use_camera_lock_parent (bpy.types.UserPreferencesView attribute)
use_cast_approximate (bpy.types.Material attribute)
use_cast_buffer_shadows (bpy.types.Material attribute)
use_cast_shadows (bpy.types.Material attribute)
use_cast_shadows_only (bpy.types.Material attribute)
use_cavity (bpy.types.Paint attribute)
use_chain_count (bpy.types.FreestyleLineStyle attribute)
use_chain_offset (bpy.types.SplineIKConstraint attribute)
use_chaining (bpy.types.FreestyleLineStyle attribute)
use_character_jump (bpy.types.ObjectActuator attribute)
use_checker_even (bpy.types.ImageTexture attribute)
use_checker_odd (bpy.types.ImageTexture attribute)
use_children (bpy.types.ParticleInstanceModifier attribute)
use_cineon_log (bpy.types.ImageFormatSettings attribute)
use_clamp (bpy.types.CompositorNodeMapRange attribute)
(bpy.types.CompositorNodeMath attribute)
(bpy.types.CompositorNodeMixRGB attribute)
(bpy.types.ShaderNodeMath attribute)
(bpy.types.ShaderNodeMixRGB attribute)
(bpy.types.ShaderNodeOutputLineStyle attribute)
(bpy.types.Texture attribute)
(bpy.types.TextureNodeMath attribute)
(bpy.types.TextureNodeMixRGB attribute)
use_clamp_overlap (bpy.types.BevelModifier attribute)
use_clamp_x (bpy.types.Image attribute)
use_clamp_y (bpy.types.Image attribute)
use_clear (bpy.types.BakeSettings attribute)
use_climb (bpy.types.BoidSettings attribute)
use_clip (bpy.types.CurveMapping attribute)
(bpy.types.MirrorModifier attribute)
use_clip_planes (bpy.types.RegionView3D attribute)
use_clone_layer (bpy.types.ImagePaint attribute)
use_clump_curve (bpy.types.ParticleSettings attribute)
use_clump_noise (bpy.types.ParticleSettings attribute)
use_cluster_rigid_to_softbody (bpy.types.GameSoftBodySettings attribute)
use_cluster_soft_to_softbody (bpy.types.GameSoftBodySettings attribute)
use_collapse_triangulate (bpy.types.DecimateModifier attribute)
use_collision (bpy.types.ClothCollisionSettings attribute)
use_collision_bounds (bpy.types.GameObjectSettings attribute)
use_collision_compound (bpy.types.GameObjectSettings attribute)
use_color_ramp (bpy.types.ColorMapping attribute)
(bpy.types.SmokeDomainSettings attribute)
(bpy.types.Texture attribute)
use_compositing (bpy.types.RenderSettings attribute)
use_compound (bpy.types.ParentActuator attribute)
use_connect (bpy.types.EditBone attribute)
use_constant_lamp (bpy.types.Material attribute)
use_constant_material (bpy.types.Material attribute)
use_constant_mist (bpy.types.Material attribute)
use_constant_offset (bpy.types.ArrayModifier attribute)
use_constant_texture (bpy.types.Material attribute)
use_constant_texture_uv (bpy.types.Material attribute)
use_constant_world (bpy.types.Material attribute)
use_continue_last_frame (bpy.types.ActionActuator attribute)
use_corners_detect (bpy.types.CurvePaintSettings attribute)
use_crease (bpy.types.WireframeModifier attribute)
use_crop (bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_crop_size (bpy.types.CompositorNodeCrop attribute)
use_crop_to_border (bpy.types.RenderSettings attribute)
use_cubic (bpy.types.Material attribute)
use_culling (bpy.types.FreestyleSettings attribute)
use_cursor_lock_adjust (bpy.types.UserPreferencesView attribute)
use_cursor_overlay (bpy.types.Brush attribute)
use_cursor_overlay_override (bpy.types.Brush attribute)
use_cursor_region (bpy.types.OperatorOptions attribute)
use_curve (bpy.types.Brush attribute)
use_curve_follow (bpy.types.FollowPathConstraint attribute)
use_curve_mapping (bpy.types.ColorManagedViewSettings attribute)
use_curve_radius (bpy.types.FollowPathConstraint attribute)
(bpy.types.SplineIKConstraint attribute)
use_curved (bpy.types.CompositorNodeVecBlur attribute)
use_custom_color (bpy.types.MotionPath attribute)
(bpy.types.MovieTrackingTrack attribute)
(bpy.types.Node attribute)
use_custom_icon (bpy.types.Brush attribute)
use_custom_shape_bone_size (bpy.types.PoseBone attribute)
use_customdata_edge_bevel (bpy.types.Mesh attribute)
use_customdata_edge_crease (bpy.types.Mesh attribute)
use_customdata_vertex_bevel (bpy.types.Mesh attribute)
use_cyclic (bpy.types.ClampToConstraint attribute)
(bpy.types.CompositorNodeImage attribute)
(bpy.types.ImageUser attribute)
(bpy.types.MaskSpline attribute)
(bpy.types.WaveModifier attribute)
use_cyclic_offset (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_cyclic_u (bpy.types.Spline attribute)
use_cyclic_v (bpy.types.Spline attribute)
use_dashed_line (bpy.types.FreestyleLineStyle attribute)
use_datablock_sort (bpy.types.DopeSheet attribute)
use_deactivation (bpy.types.RigidBodyObject attribute)
use_dead (bpy.types.ParticleSettings attribute)
use_debug (bpy.types.PythonController attribute)
use_default_blue_channel (bpy.types.MovieTrackingSettings attribute)
use_default_brute (bpy.types.MovieTrackingSettings attribute)
use_default_fade (bpy.types.Sequence attribute)
use_default_green_channel (bpy.types.MovieTrackingSettings attribute)
use_default_interpolate (bpy.types.ParticleEdit attribute)
use_default_mask (bpy.types.MovieTrackingSettings attribute)
use_default_normalization (bpy.types.MovieTrackingSettings attribute)
use_default_red_channel (bpy.types.MovieTrackingSettings attribute)
use_deform (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
(bpy.types.RigidBodyObject attribute)
use_deform_bounds (bpy.types.Curve attribute)
use_deform_delay (bpy.types.Armature attribute)
use_deform_only (bpy.types.Sculpt attribute)
use_deform_preserve_volume (bpy.types.ArmatureModifier attribute)
use_deinterlace (bpy.types.EffectSequence attribute)
(bpy.types.Image attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_deprecation_warnings (bpy.types.SceneGameData attribute)
use_depth_transparency (bpy.types.Material attribute)
use_derivative_map (bpy.types.ImageTexture attribute)
use_desktop (bpy.types.SceneGameData attribute)
use_diagnose (bpy.types.SoftBodySettings attribute)
use_die_on_collision (bpy.types.ParticleSettings attribute)
use_diffuse (bpy.types.Lamp attribute)
(bpy.types.ShaderNodeExtendedMaterial attribute)
(bpy.types.ShaderNodeMaterial attribute)
use_diffuse_ramp (bpy.types.Material attribute)
use_direction_parallel (bpy.types.NormalEditModifier attribute)
use_directional_menus (bpy.types.UserPreferencesView attribute)
use_disk_cache (bpy.types.PointCache attribute)
(bpy.types.PointCacheItem attribute)
use_dissolve (bpy.types.DynamicPaintSurface attribute)
use_dissolve_boundaries (bpy.types.DecimateModifier attribute)
use_dissolve_log (bpy.types.DynamicPaintSurface attribute)
use_dissolve_smoke (bpy.types.SmokeDomainSettings attribute)
use_dissolve_smoke_log (bpy.types.SmokeDomainSettings attribute)
use_dither (bpy.types.AreaLamp attribute)
use_dof (bpy.types.GPUFXSettings attribute)
use_drag_immediately (bpy.types.UserPreferencesEdit attribute)
use_drip (bpy.types.DynamicPaintSurface attribute)
use_drops (bpy.types.ParticleFluidSettings attribute)
use_dry_log (bpy.types.DynamicPaintSurface attribute)
use_drying (bpy.types.DynamicPaintSurface attribute)
use_dupli_faces_scale (bpy.types.Object attribute)
use_dupli_frames_speed (bpy.types.Object attribute)
use_dupli_vertices_rotation (bpy.types.Object attribute)
use_duplicate_action (bpy.types.UserPreferencesEdit attribute)
use_duplicate_armature (bpy.types.UserPreferencesEdit attribute)
use_duplicate_curve (bpy.types.UserPreferencesEdit attribute)
use_duplicate_fcurve (bpy.types.UserPreferencesEdit attribute)
use_duplicate_lamp (bpy.types.UserPreferencesEdit attribute)
use_duplicate_material (bpy.types.UserPreferencesEdit attribute)
use_duplicate_mesh (bpy.types.UserPreferencesEdit attribute)
use_duplicate_metaball (bpy.types.UserPreferencesEdit attribute)
use_duplicate_particle (bpy.types.UserPreferencesEdit attribute)
use_duplicate_surface (bpy.types.UserPreferencesEdit attribute)
use_duplicate_text (bpy.types.UserPreferencesEdit attribute)
use_duplicate_texture (bpy.types.UserPreferencesEdit attribute)
use_dynamic_bind (bpy.types.MeshDeformModifier attribute)
use_dynamic_mesh (bpy.types.ClothSettings attribute)
use_dynamic_rotation (bpy.types.ParticleSettings attribute)
use_edge_angle (bpy.types.EdgeSplitModifier attribute)
use_edge_collision (bpy.types.SoftBodySettings attribute)
use_edge_cut (bpy.types.ExplodeModifier attribute)
use_edge_data (bpy.types.DataTransferModifier attribute)
use_edge_enhance (bpy.types.RenderSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_edge_sharp (bpy.types.EdgeSplitModifier attribute)
(bpy.types.MeshEdge attribute)
use_edge_to_edge (bpy.types.Brush attribute)
use_edges (bpy.types.SoftBodySettings attribute)
use_emit_random (bpy.types.ParticleSettings attribute)
use_emitter_deflect (bpy.types.ParticleEdit attribute)
use_emulate_numpad (bpy.types.UserPreferencesInput attribute)
use_endpoint_u (bpy.types.Spline attribute)
use_endpoint_v (bpy.types.Spline attribute)
use_endroll_as_inroll (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_enter_edit_mode (bpy.types.UserPreferencesEdit attribute)
use_entire_array (bpy.types.KeyingSetPath attribute)
use_envelope_multiply (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_environment_light (bpy.types.WorldLighting attribute)
use_envmaps (bpy.types.RenderSettings attribute)
use_estimate_matrix (bpy.types.SoftBodySettings attribute)
use_etch_autoname (bpy.types.ToolSettings attribute)
use_etch_overdraw (bpy.types.ToolSettings attribute)
use_etch_quick (bpy.types.ToolSettings attribute)
use_even_distribution (bpy.types.ParticleSettings attribute)
use_even_divisions (bpy.types.SplineIKConstraint attribute)
use_even_offset (bpy.types.SolidifyModifier attribute)
(bpy.types.WireframeModifier attribute)
use_extended_bounds (bpy.types.CompositorNodeBlur attribute)
(bpy.types.CompositorNodeBokehBlur attribute)
use_external (bpy.types.PointCache attribute)
(bpy.types.PointCacheItem attribute)
use_external_shadows (bpy.types.MaterialVolume attribute)
use_extra_recalc_data (bpy.types.Object attribute)
use_extra_recalc_object (bpy.types.Object attribute)
use_extreme_alpha (bpy.types.MaterialHalo attribute)
use_face_collision (bpy.types.SoftBodySettings attribute)
use_face_texture (bpy.types.Material attribute)
use_face_texture_alpha (bpy.types.Material attribute)
use_factor_density (bpy.types.SPHFluidSettings attribute)
use_fade_time (bpy.types.ParticleEdit attribute)
use_fake_user (bpy.types.ID attribute)
use_falloff (bpy.types.GPencilSculptBrush attribute)
(bpy.types.WorldLighting attribute)
use_falloff_curve (bpy.types.PointDensity attribute)
use_falloff_uniform (bpy.types.HookModifier attribute)
use_fast_edit (bpy.types.TextCurve attribute)
use_feather (bpy.types.CompositorNodeMask attribute)
use_fh_normal (bpy.types.ConstraintActuator attribute)
(bpy.types.GameObjectSettings attribute)
use_fh_paralel_axis (bpy.types.ConstraintActuator attribute)
use_fields (bpy.types.Image attribute)
(bpy.types.RenderSettings attribute)
use_fields_still (bpy.types.RenderSettings attribute)
use_file_compression (bpy.types.UserPreferencesFilePaths attribute)
use_file_extension (bpy.types.RenderSettings attribute)
use_fill (bpy.types.MaskSpline attribute)
use_fill_caps (bpy.types.Curve attribute)
use_fill_deform (bpy.types.Curve attribute)
use_fill_holes (bpy.types.MaskLayer attribute)
use_fill_overlap (bpy.types.MaskLayer attribute)
use_filter (bpy.types.FileSelectParams attribute)
use_filter_backup (bpy.types.FileSelectParams attribute)
use_filter_blender (bpy.types.FileSelectParams attribute)
use_filter_blendid (bpy.types.FileSelectParams attribute)
use_filter_case_sensitive (bpy.types.SpaceOutliner attribute)
use_filter_complete (bpy.types.SpaceOutliner attribute)
use_filter_files (bpy.types.UserPreferencesFilePaths attribute)
use_filter_folder (bpy.types.FileSelectParams attribute)
use_filter_font (bpy.types.FileSelectParams attribute)
use_filter_image (bpy.types.FileSelectParams attribute)
use_filter_invert (bpy.types.UIList attribute)
use_filter_movie (bpy.types.FileSelectParams attribute)
use_filter_script (bpy.types.FileSelectParams attribute)
use_filter_show (bpy.types.UIList attribute)
use_filter_size_min (bpy.types.EnvironmentMapTexture attribute)
(bpy.types.ImageTexture attribute)
use_filter_sort_alpha (bpy.types.UIList attribute)
use_filter_sort_reverse (bpy.types.UIList attribute)
use_filter_sound (bpy.types.FileSelectParams attribute)
use_filter_text (bpy.types.DopeSheet attribute)
(bpy.types.FileSelectParams attribute)
use_find_all (bpy.types.SpaceTextEditor attribute)
use_find_wrap (bpy.types.SpaceTextEditor attribute)
use_fit (bpy.types.CompositorNodeLensdist attribute)
use_fixed_location (bpy.types.FollowPathConstraint attribute)
use_flare_mode (bpy.types.MaterialHalo attribute)
use_flight (bpy.types.BoidSettings attribute)
use_flip_axis (bpy.types.BlendTexture attribute)
(bpy.types.ImageTexture attribute)
use_flip_normals (bpy.types.SolidifyModifier attribute)
use_flip_x (bpy.types.BackgroundImage attribute)
(bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_flip_y (bpy.types.BackgroundImage attribute)
(bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_float (bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_floats (bpy.types.ParticleFluidSettings attribute)
use_foam (bpy.types.OceanModifier attribute)
use_follow (bpy.types.Screen attribute)
use_force (bpy.types.ActionActuator attribute)
use_force_distance (bpy.types.ConstraintActuator attribute)
use_frame_drop (bpy.types.Scene attribute)
use_frame_end (bpy.types.FModifierStepped attribute)
use_frame_rate (bpy.types.SceneGameData attribute)
use_frame_start (bpy.types.FModifierStepped attribute)
use_free_image_textures (bpy.types.RenderSettings attribute)
use_freestyle (bpy.types.RenderSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_freestyle_mark (bpy.types.MeshEdge attribute)
(bpy.types.MeshPolygon attribute)
use_from_dupli (bpy.types.MaterialTextureSlot attribute)
use_from_original (bpy.types.MaterialTextureSlot attribute)
use_frontface (bpy.types.Brush attribute)
use_frontface_falloff (bpy.types.Brush attribute)
use_full_oversampling (bpy.types.Material attribute)
use_full_resolution (bpy.types.Scopes attribute)
use_full_sample (bpy.types.RenderSettings attribute)
use_gamma_correction (bpy.types.CompositorNodeBlur attribute)
(bpy.types.CompositorNodeDefocus attribute)
use_generated_float (bpy.types.Image attribute)
use_ghost (bpy.types.GameObjectSettings attribute)
(bpy.types.ParentActuator attribute)
use_ghost_custom_colors (bpy.types.GPencilLayer attribute)
use_ghosts_always (bpy.types.GPencilLayer attribute)
use_glob (bpy.types.PathCompare attribute)
use_global_coords (bpy.types.FieldSettings attribute)
use_global_dupli (bpy.types.ParticleSettings attribute)
use_global_pivot (bpy.types.UserPreferencesView attribute)
use_global_scene (bpy.types.UserPreferencesView attribute)
use_global_undo (bpy.types.UserPreferencesEdit attribute)
use_glsl_environment_lighting (bpy.types.SceneGameData attribute)
use_glsl_extra_textures (bpy.types.SceneGameData attribute)
use_glsl_lights (bpy.types.SceneGameData attribute)
use_glsl_nodes (bpy.types.SceneGameData attribute)
use_glsl_ramps (bpy.types.SceneGameData attribute)
use_glsl_shaders (bpy.types.SceneGameData attribute)
use_glsl_shadows (bpy.types.SceneGameData attribute)
use_goal (bpy.types.SoftBodySettings attribute)
use_gpencil_additive_drawing (bpy.types.ToolSettings attribute)
use_gpencil_continuous_drawing (bpy.types.ToolSettings attribute)
use_gpencil_draw_onback (bpy.types.ToolSettings attribute)
use_gpencil_stroke_endpoints (bpy.types.ToolSettings attribute)
use_gpu_mipmap (bpy.types.UserPreferencesSystem attribute)
use_gradient (bpy.types.Brush attribute)
use_gravity (bpy.types.Scene attribute)
(bpy.types.WalkNavigation attribute)
use_gravity_falloff (bpy.types.FieldSettings attribute)
use_grayscale_preview (bpy.types.MovieTrackingTrack attribute)
(bpy.types.SpaceClipEditor attribute)
use_grease_pencil (bpy.types.SceneSequence attribute)
use_grease_pencil_simplify_stroke (bpy.types.UserPreferencesEdit attribute)
use_green_channel (bpy.types.MovieTrackingTrack attribute)
use_group_count (bpy.types.ParticleSettings attribute)
use_group_pick_random (bpy.types.ParticleSettings attribute)
use_group_restrict (bpy.types.VertexPaint attribute)
use_groupnode_buffer (bpy.types.CompositorNodeTree attribute)
use_guide_path_add (bpy.types.FieldSettings attribute)
use_guide_path_weight (bpy.types.FieldSettings attribute)
use_hair_bspline (bpy.types.ParticleSettings attribute)
use_hair_dynamics (bpy.types.ParticleSystem attribute)
use_halo (bpy.types.SceneRenderLayer attribute)
(bpy.types.SpotLamp attribute)
use_high_quality (bpy.types.GPUDOFSettings attribute)
use_high_resolution (bpy.types.SmokeDomainSettings attribute)
use_highlight_tiles (bpy.types.RenderEngine attribute)
use_hq_fill (bpy.types.GPencilPaletteColor attribute)
use_ik_limit_x (bpy.types.PoseBone attribute)
use_ik_limit_y (bpy.types.PoseBone attribute)
use_ik_limit_z (bpy.types.PoseBone attribute)
use_ik_linear_control (bpy.types.PoseBone attribute)
use_ik_rotation_control (bpy.types.PoseBone attribute)
use_image_override (bpy.types.UVProjectModifier attribute)
use_image_pin (bpy.types.SpaceImageEditor attribute)
use_in_air (bpy.types.BoidRule attribute)
use_incremental_displace (bpy.types.DynamicPaintSurface attribute)
use_indirect_light (bpy.types.WorldLighting attribute)
use_influence (bpy.types.FModifier attribute)
use_inherit_rotation (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_inherit_scale (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_initial_rest_length (bpy.types.SPHFluidSettings attribute)
use_initial_velocity (bpy.types.SmokeFlowSettings attribute)
use_insert_offset (bpy.types.SpaceNodeEditor attribute)
use_insertkey_needed (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
use_insertkey_override_needed (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
use_insertkey_override_visual (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
use_insertkey_override_xyz_to_rgb (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
use_insertkey_visual (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
use_insertkey_xyz_to_rgb (bpy.types.KeyingSet attribute)
(bpy.types.KeyingSetPath attribute)
(bpy.types.UserPreferencesEdit attribute)
use_instances (bpy.types.RenderSettings attribute)
use_instancing (bpy.types.Material attribute)
use_interlace_swap (bpy.types.Stereo3dDisplay attribute)
(bpy.types.Stereo3dFormat attribute)
use_international_fonts (bpy.types.UserPreferencesSystem attribute)
use_interpolation (bpy.types.ImageTexture attribute)
use_inverse_smooth_pressure (bpy.types.Brush attribute)
use_invert_sort (bpy.types.MovieTrackingDopesheet attribute)
use_italic (bpy.types.TextCharacterFormat attribute)
use_jitter (bpy.types.AreaLamp attribute)
(bpy.types.CompositorNodeLensdist attribute)
use_jitter_pressure (bpy.types.GPencilBrush attribute)
use_keep_above_surface (bpy.types.ShrinkwrapModifier attribute)
use_keep_session (bpy.types.UserPreferencesFilePaths attribute)
use_keyed_timing (bpy.types.ParticleSystem attribute)
use_keyframe_insert_auto (bpy.types.ToolSettings attribute)
use_keyframe_insert_available (bpy.types.UserPreferencesEdit attribute)
use_keyframe_insert_keyingset (bpy.types.ToolSettings attribute)
use_keyframe_insert_needed (bpy.types.UserPreferencesEdit attribute)
use_keyframe_selection (bpy.types.MovieTrackingSettings attribute)
use_land (bpy.types.BoidSettings attribute)
use_length_max (bpy.types.FreestyleLineStyle attribute)
use_length_min (bpy.types.FreestyleLineStyle attribute)
use_level (bpy.types.Sensor attribute)
use_library_path (bpy.types.PointCache attribute)
(bpy.types.PointCacheItem attribute)
use_light_cache (bpy.types.MaterialVolume attribute)
use_light_group_exclusive (bpy.types.Material attribute)
use_light_group_local (bpy.types.Material attribute)
use_limit_ang_x (bpy.types.RigidBodyConstraint attribute)
use_limit_ang_y (bpy.types.RigidBodyConstraint attribute)
use_limit_ang_z (bpy.types.RigidBodyConstraint attribute)
use_limit_lin_x (bpy.types.RigidBodyConstraint attribute)
use_limit_lin_y (bpy.types.RigidBodyConstraint attribute)
use_limit_lin_z (bpy.types.RigidBodyConstraint attribute)
use_limit_x (bpy.types.LimitRotationConstraint attribute)
(bpy.types.RigidBodyJointConstraint attribute)
use_limit_y (bpy.types.LimitRotationConstraint attribute)
(bpy.types.RigidBodyJointConstraint attribute)
use_limit_z (bpy.types.LimitRotationConstraint attribute)
(bpy.types.RigidBodyJointConstraint attribute)
use_limited_texture_context (bpy.types.SpaceProperties attribute)
use_line (bpy.types.BoidRuleFollowLeader attribute)
(bpy.types.Brush attribute)
use_linear_modifiers (bpy.types.Sequence attribute)
use_lines (bpy.types.MaterialHalo attribute)
use_linked_collision (bpy.types.RigidBodyJointConstraint attribute)
use_live_edit (bpy.types.SpaceTextEditor attribute)
use_live_unwrap (bpy.types.SpaceUVEditor attribute)
use_load_ui (bpy.types.UserPreferencesFilePaths attribute)
use_local (bpy.types.ActionActuator attribute)
(bpy.types.ConstraintActuator attribute)
(bpy.types.MovementSensor attribute)
use_local_angular_velocity (bpy.types.EditObjectActuator attribute)
(bpy.types.ObjectActuator attribute)
use_local_coords (bpy.types.InflowFluidSettings attribute)
(bpy.types.RenderSettings attribute)
use_local_force (bpy.types.ObjectActuator attribute)
use_local_linear_velocity (bpy.types.EditObjectActuator attribute)
(bpy.types.ObjectActuator attribute)
use_local_location (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
(bpy.types.ObjectActuator attribute)
use_local_rotation (bpy.types.ObjectActuator attribute)
use_local_torque (bpy.types.ObjectActuator attribute)
use_location (bpy.types.KinematicConstraint attribute)
use_location_x (bpy.types.ChildOfConstraint attribute)
use_location_y (bpy.types.ChildOfConstraint attribute)
use_location_z (bpy.types.ChildOfConstraint attribute)
use_lock_interface (bpy.types.RenderSettings attribute)
use_locked_size (bpy.types.Brush attribute)
(bpy.types.UnifiedPaintSettings attribute)
use_logic (bpy.types.ObjectActivityCulling attribute)
use_loop_data (bpy.types.DataTransferModifier attribute)
use_loose (bpy.types.MeshSkinVertex attribute)
use_lossless_output (bpy.types.FFmpegSettings attribute)
use_manual_calibration (bpy.types.SpaceClipEditor attribute)
use_map_alpha (bpy.types.LineStyleTextureSlot attribute)
(bpy.types.MaterialTextureSlot attribute)
use_map_ambient (bpy.types.MaterialTextureSlot attribute)
use_map_blend (bpy.types.WorldTextureSlot attribute)
use_map_clump (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_color (bpy.types.LampTextureSlot attribute)
use_map_color_diffuse (bpy.types.LineStyleTextureSlot attribute)
(bpy.types.MaterialTextureSlot attribute)
use_map_color_emission (bpy.types.MaterialTextureSlot attribute)
use_map_color_reflection (bpy.types.MaterialTextureSlot attribute)
use_map_color_spec (bpy.types.MaterialTextureSlot attribute)
use_map_color_transmission (bpy.types.MaterialTextureSlot attribute)
use_map_damp (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_density (bpy.types.MaterialTextureSlot attribute)
(bpy.types.ParticleSettingsTextureSlot attribute)
use_map_diffuse (bpy.types.MaterialTextureSlot attribute)
use_map_displacement (bpy.types.MaterialTextureSlot attribute)
use_map_emission (bpy.types.MaterialTextureSlot attribute)
use_map_emit (bpy.types.MaterialTextureSlot attribute)
use_map_field (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_gravity (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_hardness (bpy.types.MaterialTextureSlot attribute)
use_map_horizon (bpy.types.WorldTextureSlot attribute)
use_map_kink_amp (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_kink_freq (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_length (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_life (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_mirror (bpy.types.MaterialTextureSlot attribute)
use_map_normal (bpy.types.MaterialTextureSlot attribute)
use_map_parallax (bpy.types.MaterialTextureSlot attribute)
use_map_raymir (bpy.types.MaterialTextureSlot attribute)
use_map_reflect (bpy.types.MaterialTextureSlot attribute)
use_map_rough (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_scatter (bpy.types.MaterialTextureSlot attribute)
use_map_shadow (bpy.types.LampTextureSlot attribute)
use_map_size (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_specular (bpy.types.MaterialTextureSlot attribute)
use_map_taper (bpy.types.Curve attribute)
use_map_time (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_to_bounds (bpy.types.MaterialTextureSlot attribute)
use_map_translucency (bpy.types.MaterialTextureSlot attribute)
use_map_twist (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_velocity (bpy.types.ParticleSettingsTextureSlot attribute)
use_map_warp (bpy.types.MaterialTextureSlot attribute)
use_map_zenith_down (bpy.types.WorldTextureSlot attribute)
use_map_zenith_up (bpy.types.WorldTextureSlot attribute)
use_margin (bpy.types.RigidBodyObject attribute)
use_marker_sync (bpy.types.SpaceDopeSheetEditor attribute)
(bpy.types.SpaceSequenceEditor attribute)
use_mask (bpy.types.MovieTrackingTrack attribute)
use_matcap (bpy.types.SpaceView3D attribute)
use_match_case (bpy.types.SpaceTextEditor attribute)
use_material (bpy.types.CollisionSensor attribute)
(bpy.types.DynamicPaintBrushSettings attribute)
(bpy.types.LodLevel attribute)
(bpy.types.MouseSensor attribute)
use_material_boundaries (bpy.types.FreestyleSettings attribute)
use_material_detect (bpy.types.ConstraintActuator attribute)
use_max (bpy.types.CompositorNodeMapValue attribute)
(bpy.types.ShaderNodeMapping attribute)
(bpy.types.TexMapping attribute)
use_max_b_frames (bpy.types.FFmpegSettings attribute)
use_max_distance (bpy.types.DataTransferModifier attribute)
(bpy.types.FieldSettings attribute)
use_max_x (bpy.types.FModifierLimits attribute)
(bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_max_y (bpy.types.FModifierLimits attribute)
(bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_max_z (bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_memory_cache (bpy.types.Sound attribute)
use_merge_vertices (bpy.types.ArrayModifier attribute)
(bpy.types.ScrewModifier attribute)
use_merge_vertices_cap (bpy.types.ArrayModifier attribute)
use_mesh (bpy.types.LodLevel attribute)
use_mesh_automerge (bpy.types.ToolSettings attribute)
use_min (bpy.types.CompositorNodeMapValue attribute)
(bpy.types.ShaderNodeMapping attribute)
(bpy.types.TexMapping attribute)
use_min_distance (bpy.types.FieldSettings attribute)
use_min_x (bpy.types.FModifierLimits attribute)
(bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_min_y (bpy.types.FModifierLimits attribute)
(bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_min_z (bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_mipmap (bpy.types.EnvironmentMapTexture attribute)
(bpy.types.Filter2DActuator attribute)
(bpy.types.ImageTexture attribute)
use_mipmap_gauss (bpy.types.EnvironmentMapTexture attribute)
(bpy.types.ImageTexture attribute)
use_mipmaps (bpy.types.UserPreferencesSystem attribute)
use_mirror_merge (bpy.types.MirrorModifier attribute)
use_mirror_topology (bpy.types.Mesh attribute)
use_mirror_u (bpy.types.MirrorModifier attribute)
use_mirror_v (bpy.types.MirrorModifier attribute)
use_mirror_vertex_groups (bpy.types.MirrorModifier attribute)
use_mirror_x (bpy.types.Armature attribute)
(bpy.types.ImageTexture attribute)
(bpy.types.Mesh attribute)
use_mirror_y (bpy.types.ImageTexture attribute)
use_mist (bpy.types.Material attribute)
(bpy.types.WorldMistSettings attribute)
use_modifier_stack (bpy.types.ParticleSettings attribute)
use_module (bpy.types.Text attribute)
use_mono (bpy.types.Sound attribute)
use_motion_blur (bpy.types.CompositorNodeMask attribute)
(bpy.types.CompositorNodePlaneTrackDeform attribute)
(bpy.types.Filter2DActuator attribute)
(bpy.types.RenderSettings attribute)
use_motion_extrapolate (bpy.types.TransformConstraint attribute)
use_motor_ang (bpy.types.RigidBodyConstraint attribute)
use_motor_lin (bpy.types.RigidBodyConstraint attribute)
use_mouse_continuous (bpy.types.UserPreferencesInput attribute)
use_mouse_depth_cursor (bpy.types.UserPreferencesView attribute)
use_mouse_depth_navigate (bpy.types.UserPreferencesView attribute)
use_mouse_emulate_3_button (bpy.types.UserPreferencesInput attribute)
use_mouse_mmb_paste (bpy.types.UserPreferencesInput attribute)
use_mouse_over_open (bpy.types.UserPreferencesView attribute)
use_mouse_reverse (bpy.types.WalkNavigation attribute)
use_multi_modifier (bpy.types.ArmatureModifier attribute)
use_multi_word_filter (bpy.types.DopeSheet attribute)
use_multipaint (bpy.types.ToolSettings attribute)
use_multiple_springs (bpy.types.FieldSettings attribute)
use_multiply_size_mass (bpy.types.ParticleSettings attribute)
use_multiview (bpy.types.Image attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.RenderSettings attribute)
use_mute_footage (bpy.types.SpaceClipEditor attribute)
use_negative (bpy.types.Lamp attribute)
(bpy.types.MetaElement attribute)
use_negative_direction (bpy.types.ShrinkwrapModifier attribute)
use_negative_frames (bpy.types.UserPreferencesEdit attribute)
use_negative_volume (bpy.types.DynamicPaintBrushSettings attribute)
use_nla (bpy.types.AnimData attribute)
use_node_format (bpy.types.NodeOutputFileSlotFile attribute)
use_nodes (bpy.types.FreestyleLineStyle attribute)
(bpy.types.Lamp attribute)
(bpy.types.Material attribute)
(bpy.types.Scene attribute)
(bpy.types.Texture attribute)
(bpy.types.World attribute)
use_normal (bpy.types.ConstraintActuator attribute)
(bpy.types.ParticleInstanceModifier attribute)
(bpy.types.WaveModifier attribute)
use_normal_calculate (bpy.types.ScrewModifier attribute)
use_normal_falloff (bpy.types.ImagePaint attribute)
use_normal_flip (bpy.types.ScrewModifier attribute)
use_normal_map (bpy.types.ImageTexture attribute)
use_normal_x (bpy.types.WaveModifier attribute)
use_normal_y (bpy.types.WaveModifier attribute)
use_normal_z (bpy.types.WaveModifier attribute)
use_normalization (bpy.types.MovieTrackingTrack attribute)
(bpy.types.SpaceGraphEditor attribute)
use_normalized (bpy.types.LaplacianSmoothModifier attribute)
use_normals (bpy.types.OceanModifier attribute)
use_object_activity_culling (bpy.types.Camera attribute)
use_object_color (bpy.types.Material attribute)
use_object_coords (bpy.types.FieldSettings attribute)
use_object_hysteresis (bpy.types.LodLevel attribute)
use_object_offset (bpy.types.ArrayModifier attribute)
use_object_screw_offset (bpy.types.ScrewModifier attribute)
use_object_transform (bpy.types.DataTransferModifier attribute)
use_obstacle_create (bpy.types.GameObjectSettings attribute)
use_occlude (bpy.types.ImagePaint attribute)
use_occlude_geometry (bpy.types.SpaceView3D attribute)
use_occlusion (bpy.types.VisibilityActuator attribute)
use_occlusion_culling (bpy.types.SceneGameData attribute)
use_offset (bpy.types.CopyLocationConstraint attribute)
(bpy.types.CopyRotationConstraint attribute)
(bpy.types.CopyScaleConstraint attribute)
use_offset_absolute (bpy.types.CurvePaintSettings attribute)
use_offset_pressure (bpy.types.Brush attribute)
use_on_land (bpy.types.BoidRule attribute)
use_onion_skinning (bpy.types.GPencilLayer attribute)
(bpy.types.GreasePencil attribute)
use_only_boost (bpy.types.GlowSequence attribute)
use_only_selected_curves_handles (bpy.types.SpaceGraphEditor attribute)
use_only_selected_keyframe_handles (bpy.types.SpaceGraphEditor attribute)
use_only_shadow (bpy.types.AreaLamp attribute)
(bpy.types.Material attribute)
(bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
(bpy.types.SunLamp attribute)
use_only_smooth (bpy.types.CorrectiveSmoothModifier attribute)
use_only_vertices (bpy.types.BevelModifier attribute)
use_opencl (bpy.types.CompositorNodeTree attribute)
use_original_normal (bpy.types.Brush attribute)
use_output_a (bpy.types.DynamicPaintSurface attribute)
use_output_b (bpy.types.DynamicPaintSurface attribute)
use_outside (bpy.types.Lattice attribute)
use_overlay_lock (bpy.types.SequenceEditor attribute)
use_override_solver_iterations (bpy.types.RigidBodyConstraint attribute)
use_overwrite (bpy.types.RenderSettings attribute)
(bpy.types.SequenceProxy attribute)
(bpy.types.SpaceTextEditor attribute)
use_own_layer (bpy.types.Lamp attribute)
use_paint_erase (bpy.types.DynamicPaintBrushSettings attribute)
use_paint_image (bpy.types.Brush attribute)
use_paint_mask (bpy.types.Mesh attribute)
use_paint_mask_vertex (bpy.types.Mesh attribute)
use_paint_sculpt (bpy.types.Brush attribute)
use_paint_vertex (bpy.types.Brush attribute)
use_paint_weight (bpy.types.Brush attribute)
use_parallax_uv (bpy.types.MaterialTextureSlot attribute)
use_parent_particles (bpy.types.ParticleSettings attribute)
use_particle_kill (bpy.types.CollisionSettings attribute)
use_particle_radius (bpy.types.DynamicPaintBrushSettings attribute)
use_particle_size (bpy.types.SmokeFlowSettings attribute)
use_pass_ambient_occlusion (bpy.types.BakeSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_pass_color (bpy.types.BakeSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_pass_combined (bpy.types.SceneRenderLayer attribute)
use_pass_diffuse (bpy.types.BakeSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_pass_diffuse_color (bpy.types.SceneRenderLayer attribute)
use_pass_diffuse_direct (bpy.types.SceneRenderLayer attribute)
use_pass_diffuse_indirect (bpy.types.SceneRenderLayer attribute)
use_pass_direct (bpy.types.BakeSettings attribute)
use_pass_emit (bpy.types.BakeSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_pass_environment (bpy.types.SceneRenderLayer attribute)
use_pass_glossy (bpy.types.BakeSettings attribute)
use_pass_glossy_color (bpy.types.SceneRenderLayer attribute)
use_pass_glossy_direct (bpy.types.SceneRenderLayer attribute)
use_pass_glossy_indirect (bpy.types.SceneRenderLayer attribute)
use_pass_indirect (bpy.types.BakeSettings attribute)
(bpy.types.SceneRenderLayer attribute)
use_pass_material_index (bpy.types.SceneRenderLayer attribute)
use_pass_mist (bpy.types.SceneRenderLayer attribute)
use_pass_normal (bpy.types.SceneRenderLayer attribute)
use_pass_object_index (bpy.types.SceneRenderLayer attribute)
use_pass_reflection (bpy.types.SceneRenderLayer attribute)
use_pass_refraction (bpy.types.SceneRenderLayer attribute)
use_pass_shadow (bpy.types.SceneRenderLayer attribute)
use_pass_specular (bpy.types.SceneRenderLayer attribute)
use_pass_subsurface (bpy.types.BakeSettings attribute)
use_pass_subsurface_color (bpy.types.SceneRenderLayer attribute)
use_pass_subsurface_direct (bpy.types.SceneRenderLayer attribute)
use_pass_subsurface_indirect (bpy.types.SceneRenderLayer attribute)
use_pass_transmission (bpy.types.BakeSettings attribute)
use_pass_transmission_color (bpy.types.SceneRenderLayer attribute)
use_pass_transmission_direct (bpy.types.SceneRenderLayer attribute)
use_pass_transmission_indirect (bpy.types.SceneRenderLayer attribute)
use_pass_uv (bpy.types.SceneRenderLayer attribute)
use_pass_vector (bpy.types.SceneRenderLayer attribute)
use_pass_z (bpy.types.SceneRenderLayer attribute)
use_path (bpy.types.Curve attribute)
(bpy.types.ParticleInstanceModifier attribute)
use_path_follow (bpy.types.Curve attribute)
use_persistent (bpy.types.Brush attribute)
(bpy.types.ConstraintActuator attribute)
use_persistent_data (bpy.types.RenderSettings attribute)
use_physics (bpy.types.ObjectActivityCulling attribute)
use_physics_fh (bpy.types.GameObjectSettings attribute)
use_pin (bpy.types.Panel attribute)
use_pin_boundary (bpy.types.CorrectiveSmoothModifier attribute)
use_pin_cloth (bpy.types.ClothSettings attribute)
use_pin_id (bpy.types.SpaceProperties attribute)
use_pivot_point_align (bpy.types.SpaceView3D attribute)
use_pixel_size (bpy.types.ShaderNodeWireframe attribute)
use_placeholder (bpy.types.RenderSettings attribute)
use_plane_trim (bpy.types.Brush attribute)
use_play_3d_editors (bpy.types.Screen attribute)
use_play_animation_editors (bpy.types.Screen attribute)
use_play_clip_editors (bpy.types.Screen attribute)
use_play_image_editors (bpy.types.Screen attribute)
use_play_node_editors (bpy.types.Screen attribute)
use_play_properties_editors (bpy.types.Screen attribute)
use_play_sequence_editors (bpy.types.Screen attribute)
use_play_top_left_3d_editor (bpy.types.Screen attribute)
use_pole_merge (bpy.types.CameraStereoData attribute)
use_poly_data (bpy.types.DataTransferModifier attribute)
use_positive_direction (bpy.types.ShrinkwrapModifier attribute)
use_predict (bpy.types.BoidRuleAvoid attribute)
(bpy.types.BoidRuleGoal attribute)
use_premultiply (bpy.types.CompositorNodeAlphaOver attribute)
(bpy.types.CompositorNodeBrightContrast attribute)
(bpy.types.DynamicPaintSurface attribute)
use_preserve_length (bpy.types.ParticleEdit attribute)
use_preserve_root (bpy.types.ParticleEdit attribute)
use_preserve_shape (bpy.types.ParticleInstanceModifier attribute)
use_pressure (bpy.types.GPencilBrush attribute)
use_pressure_jitter (bpy.types.Brush attribute)
use_pressure_masking (bpy.types.Brush attribute)
use_pressure_radius (bpy.types.CurvePaintSettings attribute)
use_pressure_size (bpy.types.Brush attribute)
(bpy.types.UnifiedPaintSettings attribute)
use_pressure_spacing (bpy.types.Brush attribute)
use_pressure_strength (bpy.types.Brush attribute)
(bpy.types.GPencilSculptBrush attribute)
(bpy.types.UnifiedPaintSettings attribute)
use_preview (bpy.types.CompositorNodeDefocus attribute)
(bpy.types.ImageFormatSettings attribute)
use_preview_alpha (bpy.types.Texture attribute)
use_preview_images (bpy.types.UserPreferencesSystem attribute)
use_preview_range (bpy.types.Scene attribute)
use_primary_overlay (bpy.types.Brush attribute)
use_primary_overlay_override (bpy.types.Brush attribute)
use_priority (bpy.types.Controller attribute)
use_project_x (bpy.types.ShrinkwrapModifier attribute)
use_project_y (bpy.types.ShrinkwrapModifier attribute)
use_project_z (bpy.types.ShrinkwrapModifier attribute)
use_projected (bpy.types.Brush attribute)
use_projector (bpy.types.CompositorNodeLensdist attribute)
use_proportional_action (bpy.types.ToolSettings attribute)
use_proportional_edit_mask (bpy.types.ToolSettings attribute)
use_proportional_edit_objects (bpy.types.ToolSettings attribute)
use_proportional_fcurve (bpy.types.ToolSettings attribute)
use_proximity_project (bpy.types.DynamicPaintBrushSettings attribute)
use_proximity_ramp_alpha (bpy.types.DynamicPaintBrushSettings attribute)
use_proxy (bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClip attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_proxy_custom_directory (bpy.types.MovieClip attribute)
(bpy.types.SequenceProxy attribute)
use_proxy_custom_file (bpy.types.SequenceProxy attribute)
use_puff_volume (bpy.types.ParticleBrush attribute)
use_pulse (bpy.types.CollisionSensor attribute)
(bpy.types.MouseSensor attribute)
use_pulse_false_level (bpy.types.Sensor attribute)
use_pulse_true_level (bpy.types.Sensor attribute)
use_pure_random (bpy.types.LineStyleGeometryModifier_SpatialNoise attribute)
use_python_console (bpy.types.SceneGameData attribute)
use_quality_normals (bpy.types.SolidifyModifier attribute)
use_quit_dialog (bpy.types.UserPreferencesView attribute)
use_radial_max (bpy.types.FieldSettings attribute)
use_radial_min (bpy.types.FieldSettings attribute)
use_radius (bpy.types.Curve attribute)
use_radius_as_size (bpy.types.CastModifier attribute)
use_rake (bpy.types.BrushTextureSlot attribute)
use_ramp (bpy.types.LineStyleColorModifier_Material attribute)
use_random (bpy.types.BrushTextureSlot attribute)
use_random_order (bpy.types.BuildModifier attribute)
use_random_pressure (bpy.types.GPencilBrush attribute)
use_random_strength (bpy.types.GPencilBrush attribute)
use_ray_shadow_bias (bpy.types.Material attribute)
use_raytrace (bpy.types.Material attribute)
(bpy.types.RenderSettings attribute)
use_react_multiple (bpy.types.ParticleSettings attribute)
use_react_start_end (bpy.types.ParticleSettings attribute)
use_realtime_update (bpy.types.SpaceDopeSheetEditor attribute)
(bpy.types.SpaceGraphEditor attribute)
(bpy.types.SpaceImageEditor attribute)
(bpy.types.SpaceNLA attribute)
use_record_with_nla (bpy.types.ToolSettings attribute)
use_red_channel (bpy.types.MovieTrackingTrack attribute)
use_region_overlap (bpy.types.UserPreferencesSystem attribute)
use_relative (bpy.types.CompositorNodeBlur attribute)
(bpy.types.CompositorNodeTranslate attribute)
(bpy.types.Key attribute)
use_relative_jitter (bpy.types.Brush attribute)
use_relative_location (bpy.types.PivotConstraint attribute)
use_relative_offset (bpy.types.ArrayModifier attribute)
(bpy.types.WireframeModifier attribute)
use_relative_parent (bpy.types.Bone attribute)
(bpy.types.EditBone attribute)
use_relative_paths (bpy.types.UserPreferencesFilePaths attribute)
use_remove (bpy.types.VertexWeightEditModifier attribute)
use_remove_disconnected (bpy.types.RemeshModifier attribute)
use_render_adaptive (bpy.types.ParticleSettings attribute)
use_render_border (bpy.types.SpaceView3D attribute)
use_render_cache (bpy.types.RenderSettings attribute)
use_render_emitter (bpy.types.ParticleSettings attribute)
use_render_undistorted (bpy.types.MovieClipUser attribute)
use_repeat (bpy.types.DelaySensor attribute)
use_replace (bpy.types.WireframeModifier attribute)
use_replace_display_mesh (bpy.types.EditObjectActuator attribute)
use_replace_physics_mesh (bpy.types.EditObjectActuator attribute)
use_restore_mesh (bpy.types.Brush attribute)
use_restrict_animation_updates (bpy.types.SceneGameData attribute)
use_restricted_range (bpy.types.FModifier attribute)
use_reverse (bpy.types.BuildModifier attribute)
(bpy.types.NlaStrip attribute)
use_reverse_frames (bpy.types.ControlFluidSettings attribute)
(bpy.types.DomainFluidSettings attribute)
(bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_rgb_to_intensity (bpy.types.TextureSlot attribute)
use_ridges_and_valleys (bpy.types.FreestyleSettings attribute)
use_rim (bpy.types.SolidifyModifier attribute)
use_rim_only (bpy.types.SolidifyModifier attribute)
use_ring (bpy.types.MaterialHalo attribute)
use_root (bpy.types.MeshSkinVertex attribute)
use_root_coords (bpy.types.FieldSettings attribute)
use_rotate_45 (bpy.types.CompositorNodeGlare attribute)
use_rotate_around_active (bpy.types.UserPreferencesView attribute)
use_rotate_from_normal (bpy.types.GameObjectSettings attribute)
use_rotation (bpy.types.FloorConstraint attribute)
(bpy.types.KinematicConstraint attribute)
use_rotation_dupli (bpy.types.ParticleSettings attribute)
use_rotation_x (bpy.types.ChildOfConstraint attribute)
use_rotation_y (bpy.types.ChildOfConstraint attribute)
use_rotation_z (bpy.types.ChildOfConstraint attribute)
use_rotations (bpy.types.ParticleSettings attribute)
use_roughness_curve (bpy.types.ParticleSettings attribute)
use_same_object (bpy.types.FreestyleLineStyle attribute)
use_save_buffers (bpy.types.RenderSettings attribute)
use_save_preview_images (bpy.types.UserPreferencesFilePaths attribute)
use_scale_dupli (bpy.types.ParticleSettings attribute)
use_scale_x (bpy.types.ChildOfConstraint attribute)
use_scale_y (bpy.types.ChildOfConstraint attribute)
use_scale_z (bpy.types.ChildOfConstraint attribute)
use_scene_hysteresis (bpy.types.SceneGameData attribute)
use_scripts_auto_execute (bpy.types.UserPreferencesSystem attribute)
use_seam (bpy.types.MeshEdge attribute)
use_secondary_overlay (bpy.types.Brush attribute)
use_secondary_overlay_override (bpy.types.Brush attribute)
use_select_mask (bpy.types.GPencilSculptSettings attribute)
use_select_pick_depth (bpy.types.UserPreferencesSystem attribute)
use_selected_to_active (bpy.types.BakeSettings attribute)
use_self (bpy.types.Driver attribute)
use_self_collision (bpy.types.ClothCollisionSettings attribute)
(bpy.types.SoftBodySettings attribute)
use_self_effect (bpy.types.ParticleSettings attribute)
use_self_intersection_check (bpy.types.MaskSpline attribute)
use_separate (bpy.types.UnitSettings attribute)
use_sequence (bpy.types.SceneSequence attribute)
use_sequencer (bpy.types.RenderSettings attribute)
use_sequencer_gl_dof (bpy.types.RenderSettings attribute)
use_sequencer_gl_textured_solid (bpy.types.RenderSettings attribute)
use_servo_limit_x (bpy.types.ObjectActuator attribute)
use_servo_limit_y (bpy.types.ObjectActuator attribute)
use_servo_limit_z (bpy.types.ObjectActuator attribute)
use_sewing_springs (bpy.types.ClothSettings attribute)
use_shaded (bpy.types.MaterialHalo attribute)
use_shadeless (bpy.types.Material attribute)
use_shadow (bpy.types.AreaLamp attribute)
(bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
(bpy.types.SunLamp attribute)
(bpy.types.TextSequence attribute)
use_shadow_layer (bpy.types.AreaLamp attribute)
(bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
(bpy.types.SunLamp attribute)
use_shadows (bpy.types.Material attribute)
(bpy.types.RenderSettings attribute)
use_shape_key_edit_mode (bpy.types.Object attribute)
use_shape_match (bpy.types.GameSoftBodySettings attribute)
use_shrink (bpy.types.DynamicPaintSurface attribute)
use_sidebyside_crosseyed (bpy.types.Stereo3dDisplay attribute)
(bpy.types.Stereo3dFormat attribute)
use_simplify (bpy.types.ParticleSettings attribute)
(bpy.types.RenderSettings attribute)
use_simplify_triangulate (bpy.types.RenderSettings attribute)
use_simplify_viewport (bpy.types.ParticleSettings attribute)
use_single_layer (bpy.types.RenderSettings attribute)
use_size (bpy.types.ExplodeModifier attribute)
(bpy.types.ParticleInstanceModifier attribute)
use_size_deflect (bpy.types.ParticleSettings attribute)
use_sky (bpy.types.LampSkySettings attribute)
(bpy.types.Material attribute)
(bpy.types.SceneRenderLayer attribute)
use_sky_blend (bpy.types.World attribute)
use_sky_paper (bpy.types.World attribute)
use_sky_real (bpy.types.World attribute)
use_sleep (bpy.types.GameObjectSettings attribute)
use_slow_parent (bpy.types.Object attribute)
use_small_caps (bpy.types.TextCharacterFormat attribute)
use_smoke_density (bpy.types.FieldSettings attribute)
use_smooth (bpy.types.MeshPolygon attribute)
(bpy.types.MeshTessFace attribute)
(bpy.types.Spline attribute)
use_smooth_shade (bpy.types.RemeshModifier attribute)
(bpy.types.ScrewModifier attribute)
(bpy.types.SkinModifier attribute)
use_smooth_shading (bpy.types.Sculpt attribute)
use_smooth_stroke (bpy.types.Brush attribute)
use_smoothness (bpy.types.FreestyleSettings attribute)
use_smudge (bpy.types.DynamicPaintBrushSettings attribute)
use_snap (bpy.types.ToolSettings attribute)
use_snap_align_rotation (bpy.types.ToolSettings attribute)
use_snap_grid_absolute (bpy.types.ToolSettings attribute)
use_snap_peel_object (bpy.types.ToolSettings attribute)
use_snap_project (bpy.types.ToolSettings attribute)
use_snap_self (bpy.types.ToolSettings attribute)
use_snap_to_pixels (bpy.types.SpaceUVEditor attribute)
use_soft (bpy.types.MaterialHalo attribute)
use_solid (bpy.types.SceneRenderLayer attribute)
use_sort_alpha (bpy.types.SpaceOutliner attribute)
use_sorting (bpy.types.FreestyleLineStyle attribute)
use_sound_3d (bpy.types.SoundActuator attribute)
use_space (bpy.types.Brush attribute)
use_space_attenuation (bpy.types.Brush attribute)
use_specular (bpy.types.Lamp attribute)
(bpy.types.ShaderNodeExtendedMaterial attribute)
(bpy.types.ShaderNodeMaterial attribute)
use_specular_ramp (bpy.types.Material attribute)
use_speed_vectors (bpy.types.DomainFluidSettings attribute)
use_sphere (bpy.types.PointLamp attribute)
(bpy.types.SpotLamp attribute)
use_spherical_stereo (bpy.types.CameraStereoData attribute)
use_spherical_stereo() (bpy.types.RenderEngine method)
use_split_impulse (bpy.types.RigidBodyWorld attribute)
use_split_length (bpy.types.FreestyleLineStyle attribute)
use_split_materials (bpy.types.BakeSettings attribute)
use_split_pattern (bpy.types.FreestyleLineStyle attribute)
use_spread (bpy.types.DynamicPaintSurface attribute)
use_spring_ang_x (bpy.types.RigidBodyConstraint attribute)
use_spring_ang_y (bpy.types.RigidBodyConstraint attribute)
use_spring_ang_z (bpy.types.RigidBodyConstraint attribute)
use_spring_x (bpy.types.RigidBodyConstraint attribute)
use_spring_y (bpy.types.RigidBodyConstraint attribute)
use_spring_z (bpy.types.RigidBodyConstraint attribute)
use_square (bpy.types.SpotLamp attribute)
use_squeezed_frame (bpy.types.Stereo3dFormat attribute)
use_ssao (bpy.types.GPUFXSettings attribute)
use_sss (bpy.types.RenderSettings attribute)
use_stabilize_rotation (bpy.types.MovieTrackingStabilization attribute)
use_stabilize_scale (bpy.types.MovieTrackingStabilization attribute)
use_stamp (bpy.types.RenderSettings attribute)
use_stamp_camera (bpy.types.RenderSettings attribute)
use_stamp_date (bpy.types.RenderSettings attribute)
use_stamp_filename (bpy.types.RenderSettings attribute)
use_stamp_frame (bpy.types.RenderSettings attribute)
use_stamp_frame_range (bpy.types.RenderSettings attribute)
use_stamp_labels (bpy.types.RenderSettings attribute)
use_stamp_lens (bpy.types.RenderSettings attribute)
use_stamp_marker (bpy.types.RenderSettings attribute)
use_stamp_memory (bpy.types.RenderSettings attribute)
use_stamp_note (bpy.types.RenderSettings attribute)
(bpy.types.Scene attribute)
use_stamp_render_time (bpy.types.RenderSettings attribute)
use_stamp_scene (bpy.types.RenderSettings attribute)
use_stamp_sequencer_strip (bpy.types.RenderSettings attribute)
use_stamp_strip_meta (bpy.types.RenderSettings attribute)
use_stamp_time (bpy.types.RenderSettings attribute)
use_star (bpy.types.MaterialHalo attribute)
use_start_deactivated (bpy.types.RigidBodyObject attribute)
use_stencil (bpy.types.TextureSlot attribute)
use_stencil_layer (bpy.types.ImagePaint attribute)
use_sticky (bpy.types.FloorConstraint attribute)
use_stiff_quads (bpy.types.SoftBodySettings attribute)
use_stiffness_scale (bpy.types.ClothSettings attribute)
use_still_frame (bpy.types.VoxelData attribute)
use_straight_alpha_output (bpy.types.CompositorNodeImage attribute)
use_strand (bpy.types.SceneRenderLayer attribute)
use_strand_primitive (bpy.types.ParticleSettings attribute)
use_strength_pressure (bpy.types.GPencilBrush attribute)
use_stretch (bpy.types.Curve attribute)
(bpy.types.KinematicConstraint attribute)
use_stretch_u (bpy.types.ScrewModifier attribute)
use_stretch_v (bpy.types.ScrewModifier attribute)
use_stroke_edit_mode (bpy.types.GreasePencil attribute)
use_stroke_endpoints (bpy.types.CurvePaintSettings attribute)
use_subsurf_uv (bpy.types.MultiresModifier attribute)
(bpy.types.SubsurfModifier attribute)
use_suggestive_contours (bpy.types.FreestyleSettings attribute)
use_surface_noobs (bpy.types.DomainFluidSettings attribute)
use_symmetry (bpy.types.DecimateModifier attribute)
use_symmetry_feather (bpy.types.Paint attribute)
use_symmetry_x (bpy.types.Paint attribute)
use_symmetry_y (bpy.types.Paint attribute)
use_symmetry_z (bpy.types.Paint attribute)
use_sync_length (bpy.types.NlaStrip attribute)
use_tabs_as_spaces (bpy.types.Text attribute)
(bpy.types.UserPreferencesSystem attribute)
use_tail (bpy.types.KinematicConstraint attribute)
use_tangent_shading (bpy.types.Material attribute)
(bpy.types.MaterialStrand attribute)
use_tap (bpy.types.Sensor attribute)
use_target_z (bpy.types.TrackToConstraint attribute)
use_targets (bpy.types.PythonConstraint attribute)
use_text_antialiasing (bpy.types.UserPreferencesSystem attribute)
use_texture (bpy.types.FreestyleLineStyle attribute)
(bpy.types.MaterialHalo attribute)
(bpy.types.SmokeFlowSettings attribute)
use_textures (bpy.types.Material attribute)
(bpy.types.RenderSettings attribute)
use_threaded (bpy.types.Sculpt attribute)
use_tiles (bpy.types.Image attribute)
use_time_override (bpy.types.DomainFluidSettings attribute)
use_tips (bpy.types.LineStyleTextureSlot attribute)
(bpy.types.ShaderNodeUVAlongStroke attribute)
use_trackpad_natural (bpy.types.UserPreferencesInput attribute)
use_transform (bpy.types.CastModifier attribute)
use_transform_limit (bpy.types.LimitDistanceConstraint attribute)
(bpy.types.LimitLocationConstraint attribute)
(bpy.types.LimitRotationConstraint attribute)
(bpy.types.LimitScaleConstraint attribute)
use_translate_interface (bpy.types.UserPreferencesSystem attribute)
use_translate_new_dataname (bpy.types.UserPreferencesSystem attribute)
use_translate_tooltips (bpy.types.UserPreferencesSystem attribute)
use_translation (bpy.types.EffectSequence attribute)
(bpy.types.ImageSequence attribute)
(bpy.types.MaskSequence attribute)
(bpy.types.MetaSequence attribute)
(bpy.types.MovieClipSequence attribute)
(bpy.types.MovieSequence attribute)
(bpy.types.SceneSequence attribute)
use_transparency (bpy.types.Material attribute)
use_transparent_shadows (bpy.types.Material attribute)
use_tripod_solver (bpy.types.MovieTrackingSettings attribute)
use_turbulence (bpy.types.PointDensity attribute)
use_tweak_mode (bpy.types.AnimData attribute)
use_twist_curve (bpy.types.ParticleSettings attribute)
use_two_pass (bpy.types.CompositorNodeTree attribute)
use_umbra (bpy.types.AreaLamp attribute)
use_underline (bpy.types.TextCharacterFormat attribute)
use_undistorted_position (bpy.types.FollowTrackConstraint attribute)
use_unified_color (bpy.types.UnifiedPaintSettings attribute)
use_unified_size (bpy.types.UnifiedPaintSettings attribute)
use_unified_strength (bpy.types.UnifiedPaintSettings attribute)
use_unified_weight (bpy.types.UnifiedPaintSettings attribute)
use_uniform_scale (bpy.types.TransformSequence attribute)
use_unspill (bpy.types.CompositorNodeColorSpill attribute)
use_uv_as_generated (bpy.types.Curve attribute)
(bpy.types.SurfaceCurve attribute)
(bpy.types.TextCurve attribute)
use_uv_project (bpy.types.Material attribute)
use_uv_sculpt (bpy.types.ToolSettings attribute)
use_uv_select_sync (bpy.types.ToolSettings attribute)
use_variable_size (bpy.types.CompositorNodeBlur attribute)
(bpy.types.CompositorNodeBokehBlur attribute)
use_velocity_alpha (bpy.types.DynamicPaintBrushSettings attribute)
use_velocity_color (bpy.types.DynamicPaintBrushSettings attribute)
use_velocity_depth (bpy.types.DynamicPaintBrushSettings attribute)
use_velocity_length (bpy.types.ParticleSettings attribute)
use_vert_data (bpy.types.DataTransferModifier attribute)
use_vertex_color_light (bpy.types.Material attribute)
use_vertex_color_paint (bpy.types.Material attribute)
use_vertex_groups (bpy.types.ArmatureModifier attribute)
use_vertex_normal (bpy.types.MaterialHalo attribute)
use_view_as_render (bpy.types.Image attribute)
use_view_map_cache (bpy.types.FreestyleSettings attribute)
use_viewer_border (bpy.types.CompositorNodeTree attribute)
use_viewport (bpy.types.Camera attribute)
use_viscoelastic_springs (bpy.types.SPHFluidSettings attribute)
use_visible (bpy.types.VisibilityActuator attribute)
use_visual_keying (bpy.types.UserPreferencesEdit attribute)
use_volume_preserve (bpy.types.LaplacianSmoothModifier attribute)
(bpy.types.WarpModifier attribute)
use_volumetric_strokes (bpy.types.GPencilLayer attribute)
(bpy.types.GPencilPaletteColor attribute)
use_wave_open_border (bpy.types.DynamicPaintSurface attribute)
use_weight_color_range (bpy.types.UserPreferencesSystem attribute)
use_whole_group (bpy.types.ParticleSettings attribute)
use_world_space_shading (bpy.types.RenderSettings attribute)
use_wrap (bpy.types.CompositorNodeDBlur attribute)
use_x (bpy.types.CastModifier attribute)
(bpy.types.CopyLocationConstraint attribute)
(bpy.types.CopyRotationConstraint attribute)
(bpy.types.CopyScaleConstraint attribute)
(bpy.types.LaplacianSmoothModifier attribute)
(bpy.types.MirrorModifier attribute)
(bpy.types.SmoothModifier attribute)
(bpy.types.WaveModifier attribute)
use_x_ray (bpy.types.MouseSensor attribute)
(bpy.types.RaySensor attribute)
use_x_symmetry (bpy.types.SkinModifier attribute)
use_y (bpy.types.CastModifier attribute)
(bpy.types.CopyLocationConstraint attribute)
(bpy.types.CopyRotationConstraint attribute)
(bpy.types.CopyScaleConstraint attribute)
(bpy.types.LaplacianSmoothModifier attribute)
(bpy.types.MirrorModifier attribute)
(bpy.types.SmoothModifier attribute)
(bpy.types.WaveModifier attribute)
use_y_stretch (bpy.types.SplineIKConstraint attribute)
use_y_symmetry (bpy.types.SkinModifier attribute)
use_z (bpy.types.CastModifier attribute)
(bpy.types.CopyLocationConstraint attribute)
(bpy.types.CopyRotationConstraint attribute)
(bpy.types.CopyScaleConstraint attribute)
(bpy.types.LaplacianSmoothModifier attribute)
(bpy.types.MirrorModifier attribute)
(bpy.types.SmoothModifier attribute)
use_z_symmetry (bpy.types.SkinModifier attribute)
use_zbuffer (bpy.types.CompositorNodeDefocus attribute)
(bpy.types.ImageFormatSettings attribute)
use_zmask (bpy.types.SceneRenderLayer attribute)
use_zoom_to_mouse (bpy.types.UserPreferencesView attribute)
use_ztransp (bpy.types.SceneRenderLayer attribute)
useAllKeys (SCA_KeyboardSensor attribute)
useContinue (BL_ActionActuator attribute)
useDisplayMesh (KX_SCA_ReplaceMeshActuator attribute)
useHighPriority (SCA_IController attribute)
useHysteresis (KX_LodLevel attribute)
useLocalAngV (KX_ObjectActuator attribute)
useLocalDLoc (KX_ObjectActuator attribute)
useLocalDRot (KX_ObjectActuator attribute)
useLocalForce (KX_ObjectActuator attribute)
useLocalLinV (KX_ObjectActuator attribute)
useLocalTorque (KX_ObjectActuator attribute)
useMaterial (KX_CollisionSensor attribute)
(KX_LodLevel attribute)
(KX_MouseFocusSensor attribute)
(KX_RaySensor attribute)
useMesh (KX_LodLevel attribute)
useNegPulseMode (SCA_ISensor attribute)
useOcclusion (KX_VisibilityActuator attribute)
usePhysicsMesh (KX_SCA_ReplaceMeshActuator attribute)
usePosPulseMode (SCA_ISensor attribute)
usePropBody (KX_NetworkMessageActuator attribute)
usePulseCollision (KX_CollisionSensor attribute)
usePulseFocus (KX_MouseFocusSensor attribute)
user_clear() (bpy.types.ID method)
user_map() (bpy.types.BlendData method)
user_of_id() (bpy.types.ID method)
user_preferences (in module bpy.context)
user_remap() (bpy.types.ID method)
user_resource() (in module bpy.utils)
user_transforms_clear() (in module bpy.ops.pose)
useRecursion (KX_VisibilityActuator attribute)
useRestart (KX_SceneActuator attribute)
userjit (bpy.types.ParticleSettings attribute)
userpref_autoexec_path_add() (in module bpy.ops.wm)
userpref_autoexec_path_remove() (in module bpy.ops.wm)
userpref_show() (in module bpy.ops.screen)
UserPreferences (class in bpy.types)
UserPreferences.addons (in module bpy.types)
UserPreferences.autoexec_paths (in module bpy.types)
UserPreferences.edit (in module bpy.types)
UserPreferences.filepaths (in module bpy.types)
UserPreferences.inputs (in module bpy.types)
UserPreferences.system (in module bpy.types)
UserPreferences.themes (in module bpy.types)
UserPreferences.ui_styles (in module bpy.types)
UserPreferences.version (in module bpy.types)
UserPreferences.view (in module bpy.types)
UserPreferencesEdit (class in bpy.types)
UserPreferencesFilePaths (class in bpy.types)
UserPreferencesInput (class in bpy.types)
UserPreferencesInput.use_ndof (in module bpy.types)
UserPreferencesInput.walk_navigation (in module bpy.types)
UserPreferencesSystem (class in bpy.types)
UserPreferencesSystem.dpi (in module bpy.types)
UserPreferencesSystem.pixel_size (in module bpy.types)
UserPreferencesSystem.solid_lights (in module bpy.types)
UserPreferencesSystem.weight_color_range (in module bpy.types)
UserPreferencesView (class in bpy.types)
UserSolidLight (class in bpy.types)
useShadow (KX_LightObject attribute)
useViewport (KX_Camera attribute)
useXRay (KX_MouseFocusSensor attribute)
(KX_RaySensor attribute)
uv (bmesh.types.BMLayerAccessLoop attribute)
(bmesh.types.BMLoopUV attribute)
(bpy.types.MeshTextureFace attribute)
(bpy.types.MeshUVLoop attribute)
UV (KX_VertexProxy attribute)
uv1 (bpy.types.MeshTextureFace attribute)
uv2 (bpy.types.MeshTextureFace attribute)
uv3 (bpy.types.MeshTextureFace attribute)
uv4 (bpy.types.MeshTextureFace attribute)
uv_layer (bpy.types.DisplaceModifier attribute)
(bpy.types.DynamicPaintSurface attribute)
(bpy.types.MaterialStrand attribute)
(bpy.types.MaterialTextureSlot attribute)
(bpy.types.ParticleSettingsTextureSlot attribute)
(bpy.types.ShaderNodeGeometry attribute)
(bpy.types.SmokeFlowSettings attribute)
(bpy.types.TexPaintSlot attribute)
(bpy.types.UVProjectModifier attribute)
(bpy.types.UVWarpModifier attribute)
(bpy.types.WarpModifier attribute)
(bpy.types.WaveModifier attribute)
uv_layer_clone (bpy.types.Mesh attribute)
uv_layer_clone_index (bpy.types.Mesh attribute)
uv_layer_stencil (bpy.types.Mesh attribute)
uv_layer_stencil_index (bpy.types.Mesh attribute)
uv_map (bpy.types.ShaderNodeNormalMap attribute)
(bpy.types.ShaderNodeTangent attribute)
(bpy.types.ShaderNodeUVMap attribute)
uv_on_emitter() (bpy.types.Particle method)
(bpy.types.ParticleSystem method)
uv_others (bpy.types.ThemeImageEditor attribute)
uv_raw (bpy.types.MeshTextureFace attribute)
uv_relax_method (bpy.types.ToolSettings attribute)
uv_sculpt_all_islands (bpy.types.ToolSettings attribute)
uv_sculpt_lock_borders (bpy.types.ToolSettings attribute)
uv_sculpt_stroke() (in module bpy.ops.sculpt)
uv_sculpt_tool (bpy.types.ToolSettings attribute)
uv_sculpt_tool_set() (in module bpy.ops.brush)
uv_select_mode (bpy.types.ToolSettings attribute)
uv_shadow (bpy.types.ThemeImageEditor attribute)
uv_texture_add() (in module bpy.ops.mesh)
uv_texture_clone (bpy.types.Mesh attribute)
uv_texture_clone_index (bpy.types.Mesh attribute)
uv_texture_remove() (in module bpy.ops.mesh)
uv_texture_stencil (bpy.types.Mesh attribute)
uv_texture_stencil_index (bpy.types.Mesh attribute)
uvedit_aspect() (bpy.types.Scene method)
UVLoopLayers (class in bpy.types)
uvOffset (BL_Texture attribute)
UVProjectModifier (class in bpy.types)
UVProjectModifier.projectors (in module bpy.types)
UVProjector (class in bpy.types)
uvRotation (BL_Texture attribute)
uvs (KX_VertexProxy attribute)
uvs_reverse() (in module bpy.ops.mesh)
uvs_rotate() (in module bpy.ops.mesh)
UvSculpt (class in bpy.types)
uvSize (BL_Texture attribute)
UVTextures (class in bpy.types)
UVWarpModifier (class in bpy.types)
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