DisplaceModifier(Modifier)¶
base classes — bpy_struct, Modifier
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class
bpy.types.DisplaceModifier(Modifier)¶ Displacement modifier
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direction¶ XX, Use the texture’s intensity value to displace in the X direction.YY, Use the texture’s intensity value to displace in the Y direction.ZZ, Use the texture’s intensity value to displace in the Z direction.NORMALNormal, Use the texture’s intensity value to displace along the vertex normal.CUSTOM_NORMALCustom Normal, Use the texture’s intensity value to displace along the (averaged) custom normal (falls back to vertex).RGB_TO_XYZRGB to XYZ, Use the texture’s RGB values to displace the mesh in the XYZ direction.
Type: enum in [‘X’, ‘Y’, ‘Z’, ‘NORMAL’, ‘CUSTOM_NORMAL’, ‘RGB_TO_XYZ’], default ‘X’
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mid_level¶ Material value that gives no displacement
Type: float in [-inf, inf], default 0.0
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space¶ LOCALLocal, Direction is defined in local coordinates.GLOBALGlobal, Direction is defined in global coordinates.
Type: enum in [‘LOCAL’, ‘GLOBAL’], default ‘LOCAL’
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strength¶ Amount to displace geometry
Type: float in [-inf, inf], default 0.0
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texture_coords¶ LOCALLocal, Use the local coordinate system for the texture coordinates.GLOBALGlobal, Use the global coordinate system for the texture coordinates.OBJECTObject, Use the linked object’s local coordinate system for the texture coordinates.UVUV, Use UV coordinates for the texture coordinates.
Type: enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
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uv_layer¶ UV map name
Type: string, default “”, (never None)
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vertex_group¶ Name of Vertex Group which determines influence of modifier per point
Type: string, default “”, (never None)
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions