ConstraintActuator(Actuator)¶
base classes — bpy_struct
, Actuator
-
class
bpy.types.
ConstraintActuator
(Actuator)¶ Actuator to handle Constraints
-
angle_max
¶ Maximum angle allowed with target direction (no correction is done if angle with target direction is between min and max)
Type: float in [0, 3.14159], default 0.0
-
angle_min
¶ Minimum angle to maintain with target direction (no correction is done if angle with target direction is between min and max)
Type: float in [0, 3.14159], default 0.0
-
damping
¶ Damping factor: time constant (in frame) of low pass filter
Type: int in [-32768, 32767], default 0
-
damping_rotation
¶ Use a different damping for orientation
Type: int in [-32768, 32767], default 0
-
direction
¶ Direction of the ray
Type: enum in [‘NONE’, ‘DIRPX’, ‘DIRPY’, ‘DIRPZ’, ‘DIRNX’, ‘DIRNY’, ‘DIRNZ’], default ‘NONE’
-
direction_axis
¶ Select the axis to be aligned along the reference direction
Type: enum in [‘NONE’, ‘DIRPX’, ‘DIRPY’, ‘DIRPZ’, ‘DIRNX’, ‘DIRNY’, ‘DIRNZ’], default ‘NONE’
-
direction_axis_pos
¶ Select the axis to be aligned along the reference direction
Type: enum in [‘NONE’, ‘DIRPX’, ‘DIRPY’, ‘DIRPZ’], default ‘NONE’
-
distance
¶ Keep this distance to target
Type: float in [-inf, inf], default 0.0
-
fh_damping
¶ Damping factor of the force field spring
Type: float in [-inf, inf], default 0.0
-
fh_force
¶ Spring force within the force field area
Type: float in [-inf, inf], default 0.0
-
fh_height
¶ Height of the force field area
Type: float in [-inf, inf], default 0.0
-
limit
¶ Type: enum in [‘NONE’, ‘LOCX’, ‘LOCY’, ‘LOCZ’], default ‘NONE’
-
limit_max
¶ Type: float in [-inf, inf], default 0.0
-
limit_min
¶ Type: float in [-inf, inf], default 0.0
-
material
¶ Ray detects only Objects with this material
Type: string, default “”, (never None)
-
mode
¶ The type of the constraint
Type: enum in [‘LOC’, ‘DIST’, ‘ORI’, ‘FH’], default ‘LOC’
-
property
¶ Ray detects only Objects with this property
Type: string, default “”, (never None)
-
range
¶ Maximum length of ray
Type: float in [-inf, inf], default 0.0
-
rotation_max
¶ Reference Direction
Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
time
¶ Maximum activation time in frame, 0 for unlimited
Type: int in [-32768, 32767], default 0
-
use_fh_normal
¶ Add a horizontal spring force on slopes
Type: boolean, default False
-
use_fh_paralel_axis
¶ Keep object axis parallel to normal
Type: boolean, default False
-
use_force_distance
¶ Force distance of object to point of impact of ray
Type: boolean, default False
-
use_local
¶ Set ray along object’s axis or global axis
Type: boolean, default False
-
use_material_detect
¶ Detect material instead of property
Type: boolean, default False
-
use_normal
¶ Set object axis along (local axis) or parallel (global axis) to the normal at hit position
Type: boolean, default False
-
use_persistent
¶ Persistent actuator: stays active even if ray does not reach target
Type: boolean, default False
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions