KX_TextureRenderer(EXP_Value)¶
base class — EXP_Value
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class 
KX_TextureRenderer(EXP_Value)¶ Python API for object doing a render stored in a texture.
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autoUpdate¶ Choose to update automatically each frame the texture renderer or not.
Type: boolean 
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viewpointObject¶ The object where the texture renderer will render the scene.
Type: KX_GameObject
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enabled¶ Enable the texture renderer to render the scene.
Type: boolean 
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ignoreLayers¶ The layers to ignore when rendering.
Type: bitfield 
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clipStart¶ The projection view matrix near plane, used for culling.
Type: float 
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clipEnd¶ The projection view matrix far plane, used for culling.
Type: float 
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lodDistanceFactor¶ The factor to multiply distance to camera to adjust levels of detail. A float < 1.0f will make the distance to camera used to compute levels of detail decrease.
Type: float 
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update()¶ Request to update this texture renderer during the rendering stage. This function is effective only when
autoUpdateis disabled.
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