KX_TextureRenderer(EXP_Value)

base class — EXP_Value

class KX_TextureRenderer(EXP_Value)

Python API for object doing a render stored in a texture.

autoUpdate

Choose to update automatically each frame the texture renderer or not.

Type:boolean
viewpointObject

The object where the texture renderer will render the scene.

Type:KX_GameObject
enabled

Enable the texture renderer to render the scene.

Type:boolean
ignoreLayers

The layers to ignore when rendering.

Type:bitfield
clipStart

The projection view matrix near plane, used for culling.

Type:float
clipEnd

The projection view matrix far plane, used for culling.

Type:float
lodDistanceFactor

The factor to multiply distance to camera to adjust levels of detail. A float < 1.0f will make the distance to camera used to compute levels of detail decrease.

Type:float
update()

Request to update this texture renderer during the rendering stage. This function is effective only when autoUpdate is disabled.