KX_TextureRenderer(EXP_Value)¶
base class — EXP_Value
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class
KX_TextureRenderer
(EXP_Value)¶ Python API for object doing a render stored in a texture.
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autoUpdate
¶ Choose to update automatically each frame the texture renderer or not.
Type: boolean
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viewpointObject
¶ The object where the texture renderer will render the scene.
Type: KX_GameObject
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enabled
¶ Enable the texture renderer to render the scene.
Type: boolean
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ignoreLayers
¶ The layers to ignore when rendering.
Type: bitfield
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clipStart
¶ The projection view matrix near plane, used for culling.
Type: float
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clipEnd
¶ The projection view matrix far plane, used for culling.
Type: float
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lodDistanceFactor
¶ The factor to multiply distance to camera to adjust levels of detail. A float < 1.0f will make the distance to camera used to compute levels of detail decrease.
Type: float
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update
()¶ Request to update this texture renderer during the rendering stage. This function is effective only when
autoUpdate
is disabled.
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