LampTextureSlot(TextureSlot)¶
base classes — bpy_struct, TextureSlot
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class
bpy.types.LampTextureSlot(TextureSlot)¶ Texture slot for textures in a Lamp data-block
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color_factor¶ Amount texture affects color values
Type: float in [-inf, inf], default 0.0
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lod_bias¶ Amount bias on mipmapping
Type: float in [-inf, inf], default 0.0
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shadow_factor¶ Amount texture affects shadow
Type: float in [-inf, inf], default 0.0
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texture_coords¶ GLOBALGlobal, Use global coordinates for the texture coordinates.VIEWView, Use view coordinates for the texture coordinates.OBJECTObject, Use linked object’s coordinates for texture coordinates.
Type: enum in [‘GLOBAL’, ‘VIEW’, ‘OBJECT’], default ‘GLOBAL’
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use_map_color¶ Let the texture affect the basic color of the lamp
Type: boolean, default False
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use_map_shadow¶ Let the texture affect the shadow color of the lamp
Type: boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References