LampTextureSlot(TextureSlot)¶
base classes — bpy_struct
, TextureSlot
-
class
bpy.types.
LampTextureSlot
(TextureSlot)¶ Texture slot for textures in a Lamp data-block
-
color_factor
¶ Amount texture affects color values
Type: float in [-inf, inf], default 0.0
-
lod_bias
¶ Amount bias on mipmapping
Type: float in [-inf, inf], default 0.0
-
shadow_factor
¶ Amount texture affects shadow
Type: float in [-inf, inf], default 0.0
-
texture_coords
¶ GLOBAL
Global, Use global coordinates for the texture coordinates.VIEW
View, Use view coordinates for the texture coordinates.OBJECT
Object, Use linked object’s coordinates for texture coordinates.
Type: enum in [‘GLOBAL’, ‘VIEW’, ‘OBJECT’], default ‘GLOBAL’
-
use_map_color
¶ Let the texture affect the basic color of the lamp
Type: boolean, default False
-
use_map_shadow
¶ Let the texture affect the shadow color of the lamp
Type: boolean, default False
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
-
Inherited Properties
Inherited Functions
References