KinematicConstraint(Constraint)¶
base classes — bpy_struct, Constraint
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class
bpy.types.KinematicConstraint(Constraint)¶ Inverse Kinematics
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chain_count¶ How many bones are included in the IK effect - 0 uses all bones
Type: int in [0, 255], default 0
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distance¶ Radius of limiting sphere
Type: float in [0, 100], default 0.0
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ik_type¶ Type: enum in [‘COPY_POSE’, ‘DISTANCE’], default ‘COPY_POSE’
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iterations¶ Maximum number of solving iterations
Type: int in [0, 10000], default 0
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limit_mode¶ Distances in relation to sphere of influence to allow
LIMITDIST_INSIDEInside, The object is constrained inside a virtual sphere around the target object, with a radius defined by the limit distance.LIMITDIST_OUTSIDEOutside, The object is constrained outside a virtual sphere around the target object, with a radius defined by the limit distance.LIMITDIST_ONSURFACEOn Surface, The object is constrained on the surface of a virtual sphere around the target object, with a radius defined by the limit distance.
Type: enum in [‘LIMITDIST_INSIDE’, ‘LIMITDIST_OUTSIDE’, ‘LIMITDIST_ONSURFACE’], default ‘LIMITDIST_INSIDE’
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lock_location_x¶ Constraint position along X axis
Type: boolean, default False
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lock_location_y¶ Constraint position along Y axis
Type: boolean, default False
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lock_location_z¶ Constraint position along Z axis
Type: boolean, default False
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lock_rotation_x¶ Constraint rotation along X axis
Type: boolean, default False
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lock_rotation_y¶ Constraint rotation along Y axis
Type: boolean, default False
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lock_rotation_z¶ Constraint rotation along Z axis
Type: boolean, default False
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orient_weight¶ For Tree-IK: Weight of orientation control for this target
Type: float in [0.01, 1], default 0.0
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pole_angle¶ Pole rotation offset
Type: float in [-3.14159, 3.14159], default 0.0
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pole_subtarget¶ Type: string, default “”, (never None)
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reference_axis¶ Constraint axis Lock options relative to Bone or Target reference
Type: enum in [‘BONE’, ‘TARGET’], default ‘BONE’
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subtarget¶ Armature bone, mesh or lattice vertex group, …
Type: string, default “”, (never None)
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use_location¶ Chain follows position of target
Type: boolean, default False
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use_rotation¶ Chain follows rotation of target
Type: boolean, default False
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use_stretch¶ Enable IK Stretching
Type: boolean, default False
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use_tail¶ Include bone’s tail as last element in chain
Type: boolean, default False
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weight¶ For Tree-IK: Weight of position control for this target
Type: float in [0.01, 1], default 0.0
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions