CollisionSettings(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.CollisionSettings(bpy_struct)¶ Collision settings for object in physics simulation
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absorption¶ How much of effector force gets lost during collision with this object (in percent)
Type: float in [0, 1], default 0.0
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damping¶ Amount of damping during collision
Type: float in [0, 1], default 0.0
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damping_factor¶ Amount of damping during particle collision
Type: float in [0, 1], default 0.0
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damping_random¶ Random variation of damping
Type: float in [0, 1], default 0.0
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friction_factor¶ Amount of friction during particle collision
Type: float in [0, 1], default 0.0
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friction_random¶ Random variation of friction
Type: float in [0, 1], default 0.0
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permeability¶ Chance that the particle will pass through the mesh
Type: float in [0, 1], default 0.0
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stickiness¶ Amount of stickiness to surface collision
Type: float in [0, 10], default 0.0
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thickness_inner¶ Inner face thickness (only used by softbodies)
Type: float in [0.001, 1], default 0.0
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thickness_outer¶ Outer face thickness
Type: float in [0.001, 1], default 0.0
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use¶ Enable this objects as a collider for physics systems
Type: boolean, default False
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use_particle_kill¶ Kill collided particles
Type: boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References