ColorMapping(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.ColorMapping(bpy_struct)¶ Color mapping settings
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blend_color¶ Blend color to mix with texture output color
Type: float array of 3 items in [0, inf], default (0.0, 0.0, 0.0)
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blend_factor¶ Type: float in [-inf, inf], default 0.0
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blend_type¶ Mode used to mix with texture output color
Type: enum in [‘MIX’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘SCREEN’, ‘OVERLAY’, ‘DIFFERENCE’, ‘DIVIDE’, ‘DARKEN’, ‘LIGHTEN’, ‘HUE’, ‘SATURATION’, ‘VALUE’, ‘COLOR’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’], default ‘MIX’
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brightness¶ Adjust the brightness of the texture
Type: float in [0, 2], default 0.0
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contrast¶ Adjust the contrast of the texture
Type: float in [0, 5], default 0.0
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saturation¶ Adjust the saturation of colors in the texture
Type: float in [0, 2], default 0.0
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use_color_ramp¶ Toggle color ramp operations
Type: boolean, default False
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References