Scene Operators¶
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bpy.ops.scene.delete()¶ Delete active scene
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bpy.ops.scene.new(type='NEW')¶ Add new scene by type
Parameters: type (enum in ['NEW', 'EMPTY', 'LINK_OBJECTS', 'LINK_OBJECT_DATA', 'FULL_COPY'], (optional)) – Type
NEWNew, Add new scene.EMPTYCopy Settings, Make a copy without any objects.LINK_OBJECTSLink Objects, Link to the objects from the current scene.LINK_OBJECT_DATALink Object Data, Copy objects linked to data from the current scene.FULL_COPYFull Copy, Make a full copy of the current scene.
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bpy.ops.scene.render_layer_add()¶ Add a render layer
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bpy.ops.scene.render_layer_remove()¶ Remove the selected render layer
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bpy.ops.scene.render_view_add()¶ Add a render view
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bpy.ops.scene.render_view_remove()¶ Remove the selected render view
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bpy.ops.scene.units_length_preset_add(name="", remove_active=False)¶ Add or remove length units preset
Parameters: - name (string, (optional, never None)) – Name, Name of the preset, used to make the path name
- remove_active (boolean, (optional)) – remove_active
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