ShaderNode(NodeInternal)¶
base classes — bpy_struct, Node, NodeInternal
subclasses —
ShaderNodeAddShader, ShaderNodeAmbientOcclusion, ShaderNodeAttribute, ShaderNodeBackground, ShaderNodeBevel, ShaderNodeBlackbody, ShaderNodeBrightContrast, ShaderNodeBsdfAnisotropic, ShaderNodeBsdfDiffuse, ShaderNodeBsdfGlass, ShaderNodeBsdfGlossy, ShaderNodeBsdfHair, ShaderNodeBsdfHairPrincipled, ShaderNodeBsdfPrincipled, ShaderNodeBsdfRefraction, ShaderNodeBsdfToon, ShaderNodeBsdfTranslucent, ShaderNodeBsdfTransparent, ShaderNodeBsdfVelvet, ShaderNodeBump, ShaderNodeCameraData, ShaderNodeCombineHSV, ShaderNodeCombineRGB, ShaderNodeCombineXYZ, ShaderNodeDisplacement, ShaderNodeEmission, ShaderNodeExtendedMaterial, ShaderNodeFresnel, ShaderNodeGamma, ShaderNodeGeometry, ShaderNodeGroup, ShaderNodeHairInfo, ShaderNodeHoldout, ShaderNodeHueSaturation, ShaderNodeInvert, ShaderNodeLampData, ShaderNodeLayerWeight, ShaderNodeLightFalloff, ShaderNodeLightPath, ShaderNodeMapping, ShaderNodeMaterial, ShaderNodeMath, ShaderNodeMixRGB, ShaderNodeMixShader, ShaderNodeNewGeometry, ShaderNodeNormal, ShaderNodeNormalMap, ShaderNodeObjectData, ShaderNodeObjectInfo, ShaderNodeOutput, ShaderNodeOutputLamp, ShaderNodeOutputLineStyle, ShaderNodeOutputMaterial, ShaderNodeOutputWorld, ShaderNodeParallax, ShaderNodeParticleInfo, ShaderNodeRGB, ShaderNodeRGBCurve, ShaderNodeRGBToBW, ShaderNodeScript, ShaderNodeSeparateHSV, ShaderNodeSeparateRGB, ShaderNodeSeparateXYZ, ShaderNodeSqueeze, ShaderNodeSubsurfaceScattering, ShaderNodeTangent, ShaderNodeTexBrick, ShaderNodeTexChecker, ShaderNodeTexCoord, ShaderNodeTexEnvironment, ShaderNodeTexGradient, ShaderNodeTexIES, ShaderNodeTexImage, ShaderNodeTexMagic, ShaderNodeTexMusgrave, ShaderNodeTexNoise, ShaderNodeTexPointDensity, ShaderNodeTexSky, ShaderNodeTexVoronoi, ShaderNodeTexWave, ShaderNodeTexture, ShaderNodeTime, ShaderNodeUVAlongStroke, ShaderNodeUVMap, ShaderNodeValToRGB, ShaderNodeValue, ShaderNodeVectorCurve, ShaderNodeVectorDisplacement, ShaderNodeVectorMath, ShaderNodeVectorTransform, ShaderNodeVolumeAbsorption, ShaderNodeVolumePrincipled, ShaderNodeVolumeScatter, ShaderNodeWavelength, ShaderNodeWireframe
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class 
bpy.types.ShaderNode(NodeInternal)¶ Material shader node
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classmethod 
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod 
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type 
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classmethod 
 
Inherited Properties
Inherited Functions