ShaderNodeBsdfHairPrincipled(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
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class
bpy.types.
ShaderNodeBsdfHairPrincipled
(ShaderNode)¶ -
parametrization
¶ Select the shader’s color parametrization
ABSORPTION
Absorption coefficient, Directly set the absorption coefficient sigma_a. This is not the most intuitive way to color hair..MELANIN
Melanin concentration, Define the melanin concentrations below to get the most realistic-looking hair. You can get the concentrations for different types of hair online..COLOR
Direct coloring, Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair..
Type: enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
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classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
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classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions