GameProperty(bpy_struct)

base class — bpy_struct

subclasses — GameBooleanProperty, GameFloatProperty, GameIntProperty, GameStringProperty, GameTimerProperty

class bpy.types.GameProperty(bpy_struct)

Game engine user defined object property

name

Available as GameObject attributes in the game engine’s python API

Type:string, default “”, (never None)
show_debug

Print debug information for this property

Type:boolean, default False
type
  • BOOL Boolean, Boolean Property.
  • INT Integer, Integer Property.
  • FLOAT Float, Floating-Point Property.
  • STRING String, String Property.
  • TIMER Timer, Timer Property.
Type:enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’
classmethod bl_rna_get_subclass(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The RNA type or default when not found.
Return type:bpy.types.Struct subclass
classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:id (string) – The RNA type identifier.
Returns:The class or default when not found.
Return type:type

Inherited Properties

Inherited Functions

References