GameProperty(bpy_struct)¶
base class — bpy_struct
subclasses —
GameBooleanProperty, GameFloatProperty, GameIntProperty, GameStringProperty, GameTimerProperty
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class
bpy.types.GameProperty(bpy_struct)¶ Game engine user defined object property
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name¶ Available as GameObject attributes in the game engine’s python API
Type: string, default “”, (never None)
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show_debug¶ Print debug information for this property
Type: boolean, default False
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type¶ BOOLBoolean, Boolean Property.INTInteger, Integer Property.FLOATFloat, Floating-Point Property.STRINGString, String Property.TIMERTimer, Timer Property.
Type: enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References