I added in changing resolutions and an option for fullscreen/windowed mode. It isn't really working as expected and will need to be restructured at some point. The way blender deals with fullscreen make me think I need 2 seperate executeables. Leaving it as is, somwhat functioning for the moment.
Changing levels has now been added to the new menu system. I am going through some old levels and getting the broken ones to work again with all of the new changes. I will also be removing some, but still have decisions to make there.
Additionally a bloom filter was added to the graphics mix, stil...
Working on texturing a skatepark that was sent to me for inclusion in the game. Still much to be done. Haven't really decided on the final layout yet.
Starting some work on the one foot stuff, still a long ways to go as far as these are concerned.