Blog

After 6 months without making any updates public, version 0.1.2 is now available! The game has gone through many changes since the last release including:

  • grind system completely rewritten
  • animation system completely rewritten
  • new menu system
  • new menu / replay menu design
  • orignal soundt...

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I added in changing resolutions and an option for fullscreen/windowed mode. It isn't really working as expected and will need to be restructured at some point. The way blender deals with fullscreen make me think I need 2 seperate executeables. Leaving it as is, somwhat functioning for the moment.

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Changing levels has now been added to the new menu system. I am going through some old levels and getting the broken ones to work again with all of the new changes. I will also be removing some, but still have decisions to make there.

Additionally a bloom filter was added to the graphics mix, stil...

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Working on texturing a skatepark that was sent to me for inclusion in the game. Still much to be done. Haven't really decided on the final layout yet.

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Working on menus and things. Making a new blog.

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