ThemeView3D(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.ThemeView3D(bpy_struct)¶ Theme settings for the 3D View
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act_spline¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_pose¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_pose_active¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_solid¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bundle_solid¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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camera¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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camera_path¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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clipping_border_3d¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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edge_bevel¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_crease¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_facesel¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_seam¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_select¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_sharp¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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editmesh_active¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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empty¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_edge_angle¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_edge_len¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_face_angle¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_face_area¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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face¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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face_dot¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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face_select¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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facedot_size¶ Type: int in [1, 10], default 0
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frame_current¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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freestyle_edge_mark¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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freestyle_face_mark¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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gp_vertex¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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gp_vertex_select¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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gp_vertex_size¶ Type: int in [1, 10], default 0
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grid¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_align¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_auto¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_free¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_align¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_auto¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_free¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_vect¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_vect¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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lamp¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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lastsel_point¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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normal¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_sel_uline¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_sel_vline¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_uline¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_vline¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_active¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_grouped¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_grouped_active¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_selected¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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outline_width¶ Type: int in [1, 5], default 0
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paint_curve_handle¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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paint_curve_pivot¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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skin_root¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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space¶ Settings for space
Type: ThemeSpaceGradient, (readonly, never None)
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speaker¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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split_normal¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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text_grease_pencil¶ Color for indicating Grease Pencil keyframes
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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text_keyframe¶ Color for indicating Object keyframes
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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transform¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_bevel¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_normal¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_select¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_size¶ Type: int in [1, 10], default 0
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vertex_unreferenced¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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view_overlay¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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wire¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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wire_edit¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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classmethod
bl_rna_get_subclass(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References