KX_PolyProxy(SCA_IObject)¶
base class — SCA_IObject
-
class
KX_PolyProxy
(SCA_IObject)¶ A polygon holds the index of the vertex forming the poylgon.
Note: The polygon attributes are read-only, you need to retrieve the vertex proxy if you want to change the vertex settings.
-
material_name
¶ The name of polygon material, empty if no material.
Type: string
-
material
¶ The material of the polygon.
Type: KX_BlenderMaterial
-
texture_name
¶ The texture name of the polygon.
Type: string
-
material_id
¶ The material index of the polygon, use this to retrieve vertex proxy from mesh proxy.
Type: integer
-
v1
¶ vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy.
Type: integer
-
v2
¶ vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy.
Type: integer
-
v3
¶ vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy.
Type: integer
-
v4
¶ Deprecated since version polygons: are triangles.
Type: integer
-
visible
¶ visible state of the polygon: 1=visible, 0=invisible.
Type: integer
-
collide
¶ collide state of the polygon: 1=receives collision, 0=collision free.
Type: integer
-
vertices
¶ Returns the list of vertices of this polygon.
Type: KX_VertexProxy
list (read only)
-
getMaterialName
()¶ Returns the polygon material name with MA prefix
Returns: material name Return type: string
-
getMaterial
()¶ Returns: The polygon material Return type: KX_BlenderMaterial
-
getTextureName
()¶ Returns: The texture name Return type: string
-
getMaterialIndex
()¶ Returns the material bucket index of the polygon. This index and the ones returned by getVertexIndex() are needed to retrieve the vertex proxy from
MeshProxy
.Returns: the material index in the mesh Return type: integer
-
getNumVertex
()¶ Returns the number of vertex of the polygon.
Returns: number of vertex. Return type: integer
-
isVisible
()¶ Returns whether the polygon is visible or not
Returns: 0=invisible, 1=visible Return type: boolean
-
isCollider
()¶ Returns whether the polygon is receives collision or not
Returns: 0=collision free, 1=receives collision Return type: integer
-
getVertexIndex
(vertex)¶ Returns the mesh vertex index of a polygon vertex This index and the one returned by getMaterialIndex() are needed to retrieve the vertex proxy from
MeshProxy
.Parameters: - vertex – index of the vertex in the polygon: 0->2
- vertex – integer
Returns: mesh vertex index
Return type: integer
-
getMesh
()¶ Returns a mesh proxy
Returns: mesh proxy Return type: MeshProxy
-