SCA_KeyboardSensor(SCA_ISensor)

base class — SCA_ISensor

class SCA_KeyboardSensor(SCA_ISensor)

A keyboard sensor detects player key presses.

See module bge.events for keycode values.

key

The key code this sensor is looking for.

Type:keycode from bge.events module
hold1

The key code for the first modifier this sensor is looking for.

Type:keycode from bge.events module
hold2

The key code for the second modifier this sensor is looking for.

Type:keycode from bge.events module
toggleProperty

The name of the property that indicates whether or not to log keystrokes as a string.

Type:string
targetProperty

The name of the property that receives keystrokes in case in case a string is logged.

Type:string
useAllKeys

Flag to determine whether or not to accept all keys.

Type:boolean
inputs

A list of pressed input keys that have either been pressed, or just released, or are active this frame. (read-only).

Type:dictionary {keycode:SCA_InputEvent, …}
events

a list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only).

Deprecated since version use: inputs

Type:list [[keycode, status], …]
getKeyStatus(keycode)

Get the status of a key.

Parameters:keycode (integer) – The code that represents the key you want to get the state of, use one of these constants
Returns:The state of the given key, can be one of these constants
Return type:int