KX_CollisionSensor(SCA_ISensor)¶
base class — SCA_ISensor
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class
KX_CollisionSensor(SCA_ISensor)¶ Collision sensor detects collisions between objects.
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propName¶ The property or material to collide with.
Type: string
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useMaterial¶ Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property.
Type: boolean
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usePulseCollision¶ When enabled, changes to the set of colliding objects generate a pulse.
Type: boolean
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hitObject¶ The last collided object. (read-only).
Type: KX_GameObjector None
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hitObjectList¶ A list of colliding objects. (read-only).
Type: EXP_ListValueofKX_GameObject
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hitMaterial¶ The material of the object in the face hit by the ray. (read-only).
Type: string
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