Moto Tykes logo

Moto Tykes 0.1 Release


I have been working on this as a side project for a number of years. It is still very basic and rough, but slightly more than a tech demo. I spent the majority of the summer creating 9 tracks, trying to showcase and put to use some of the environment tools I have created for myself over the years. If you are into racing games you might enjoy a few laps. I would love any feedback. Get it for free on the downloads page.

Youtube trailer now up


Trailer video is now up. Like, subscibe, comment and do the things please. Video was created in OpenShot. Shout out to CellUno for the music.

Now available on Itch.io


itch cover image
Itch.io page for the game has been created. Visit and say hi.
https://shuvit.itch.io/moto-tykes

Bike model updated


animation of new bike model
I made a few tweaks to the bike model. Had been using the previous model for over 5 years without any changes. This model is also setup for graphics kits in the future, but I have not gotten around to making yet. Here is a preview of the new one.

Fan cards


Made these 2d cards for fans around the track. Planned on not having any fans, but these came out surprisingly good. Right now I only have a male and female, and 2 poses, but eventually I would like to go back and add a few more.
fan_1 idle pose fan_1 cheer pose
fan_1 idle pose normal fan_1 cheer pose normal

9 track layouts


First step in the process of creating 9 new tracks, using my terrain generator. These are the rough outlines / splines for the tracks.
gif of 9 track layouts

Motocross game moved to Godot


Moved the game to godot. Made a video.

Rider dirtyness shader


Working on a shader.
gif of dirtyness shader

New motocross racing project


Start of a new project in UPBGE version of blender game engine.